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VowOfSerenity

Hunter
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Posts posted by VowOfSerenity

  1. Beta is beta. This is where this stuff happens. This is why it's not release.

    True, but the justifiable expectations become grey when micro-transactions become a part of things. Right now, it would appear that DE values quantity over quality more. They put out weapon after weapon but how many are really viable in end game? Should they not all be viable in some way? A hairy and debatable question sure... Ok, so what about warframes? Shouldn't they all be viable? How many need serious tweaks (*cough* nova nerf *cough*) and yet all we see are new warframes and new content? All of this content though, is accessable via a credit card. 

     

    Look at the ideology of say... Riot who makes League of Legends. To say they obsess over balance is a serious understatement and yet they allow players to purchase champions (equivalent to warframes) with real money. Yet they

     

    Now look at diablo III's auction house. Look at how much serious work, effort, and pure luck you need to get equipment to drop, that you can just buy so easily with a credit card.

     

    Between the two, I'd personally have to say, that I feel like DE's ideology aligns more closely to blizzards Diablo III... Especially in regards to the rarity of potato recipe rewards... Look at the amount of farming that has to be done... verses the alternative of just whipping out your credit card... So yeah... when money becomes a part of the picture, beta becomes irrelevant to acceptable quality.

     

     

    Sorry, getting off track...

  2. Yeah, I'm quite upset about the miter. 

     

    Dev's if you read this, sorry its so harsh... I just feel like I've been slapped in the face after farming the bosses for god knows how long, on the original release... before the drops, the boss invincibility, and black screens were fixed.... So yeah... a slap in the face...

     

     

    Misled 

    Was I the only one under the impression that it'd be like the eviscerator's miter? You know, shoot bursts of saw blades like a rifle, hit for insanely high amounts of damage...  

     

     

     

    So honestly whats the point to the miter? If it uses the sniper ammo pool, I take it it's supposed to be a sniping tool... yet I've seen Frisbee fly both faster and straighter than the blades from the miter not to mention the 'meh' damage... So... why does it exist? Furthermore the appearance is hardly of a precision weapon... i.e. where do you put your second hand to brace and steady the weapon? Looks like a cut off shotgun that shoots saw blades...

     

     

    Clip?

    What's the point of the clip if you have to charge every blade? I've just found it annoying to have to reload when you find a sniper ammo drop... The clip is literally two sniper ammo drops and since theres no ammo over flow: (when you have max base ammo and your clip is not full, when running over ammo, your base max ammo temporarily increases to the amount missing in the clip. The point being when you find sniper ammo, you don't have to stand there waiting to reload, in order to pick the ammo up.)

     

     

    Why is the charge time so long? The time to spin a blade should be significantly faster than the time it takes to draw a bow (it's mechanical for one)...

     

    The bounce

    What? How is this supposed to be useful in any way?  I've seen footballs bounce with more predictability...

     

    The whole point behind the physical design of a saw blade is to dig into something. The last thing a saw blade should do, is bounce (provided the blade is spinning in the same direction as the angle on the blades teeth, fleam I think its called? (if it moves in the opposite direction it will not dig into anything)). Furthermore, if a blade were designed to bounce, the energy used to bounce would retract from the energy used in impact damage on what ever it hits. I.E. Rubber bullets, in real life (KISS version, being soft inadvertently makes them bounce, if you designed a metal bullet that'd bounce, it'd have the same effect as a rubber bullet). Then theres the whole appearance to the blades themselves... Sorry miter design artist, I feel like I'm ripping into you.

     

     

    Bounce replacement Suggestion

    If the blade projectile kills the enemy it strikes, it continues to go through onto the next enemy, i.e. penetrate. As if the blade cut through the enemy aka a 'through and through'. If it does not kill the enemy it hits, it embeds itself in the enemy it hit, like an arrow.

     

     

     

     

     

    The only claim to fame that I can see the miter has is innate serration... Is this correct, or am I missing a reason to use this weapon?

     

     

    All of this though, just emphasizes the need for a way to test weapons out before you waste the time farming or the money for them. I.E. let people test any weapon (rank 0) out on the same map used for the mastery rank promotion tests. Had I seen what the miter played like, I wouldn't have touched it with a ten foot poll.

     

    Should I have read the wiki closer or looked at a youtube video? Sure... but I shouldn't have to... Especially considering the eviscerator's appearing to be what the miter would be.

     

     

    Again, this is all my opinion... Take it with a grain of salt.

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