Jump to content

Madman_Sprinkles

PC Member
  • Posts

    5
  • Joined

  • Last visited

Posts posted by Madman_Sprinkles

  1. Kinda wish he built armor in stacks kinda like Nidus, the ability strength scales linearly, but the base damage isn't amazing :(
    After coming out of Divinity OS2 and seeing all the geomancy, I feel like his abilities aren't so amazing.
    So much time is spent chasing your tail rather than playing any objective just to keep the armor up.
    Also, exalted fists when? That'd be fun... I think

  2. The build I use works well, needs zero forma with every mod on max, but on eximus enemies at lvl 100 it kinda kills me to have to landslide a room full of them, one at a time for 10 punches each 😕

    I like to use flow as well because I went into one of those sorties with reduced energy without it 😢

    The main gripe I have is while I enjoy the micromanagement of the extra armor, if there aren't a lot of enemies, you're screwed

    I'm really back and forth on it 😞

  3. Ever since getting Atlas, he has been the most fun frame I have played so far, the stats are amazing didn't require forma for a good build and he's really good for mid level missions. The problem is that Landslide and Rumblers don't scale well with strength into late game, I'd find myself  spamming 1 against petrified lvl 60 eximus enemies more than against Phoroid.
    Another problem is his rubble decay ,having to petrify a group of 5 or more enemies and destroy them one group at a time less than 30 seconds apart from one group to the other in order to keep it steady, which can be difficult when fighting a boss or if there isn't a lot of enemies heading your way.

    Landslide relying on a weapon's mods for a stat stick kinda sucks, because you either build a melee weapon for using it or you build it just to use landslide. At low and mid tier levels it would destroy anything, but unless you min/max him for strength, lvl 60+ eximus enemies barely take a lick of damage.
    IDK if giving him exalted fists or something would be the best idea, but then you don't have to look weird holding a sword/hammer/boomerang and punching people, while having a melee you can rely on when energy is low. It'd also be interesting if you could use weapon combos as the Landslide combos.

    Rumblers' damage basically drops off as bad as Landslide's does though, it just feels like a bit of a waste to use 100 energy to summon them if they won't be killing as quickly as you or completely distracting enemies like Shadows of the Dead does.
    Considering they're the 4th ability on Atlas, it'd be great if they could do as much damage as Shadows of the Dead, or a bit more with them being solely focused on damage instead of being two small/fast or tall/slow distractions that humorously knock down enemies with a boulder.

    His rubble can make him one of the best tanks in the game, once its at max, which nets you about 2400 armor if you have steel fiber. Though it's a bit of a chore to keep it there, unless you're doing a defense where massive line of enemies are coming at you to Petrify and Landslide, it's pretty hard to keep that number up, which leaves him neglected as a tank when compared to Rhino with Iron Skin and Inaros with Scarab armor.
    It wouldn't be a terrible idea for his rubble to either decay slower, be consumable like Iron Skin or even permanent until death like Scarab Armor, but at a cost of draining away a Bulwark or still by petrifying enemies, but with a slower build up if it's a permanent stack. Seeing that his body is visually covered in stone when summoning the Rumblers, maybe he could channel the ability for a while to build his rubble.

    Petrify pretty much holds Atlas together, as much as Landslide is his bread, and butter and is perfect as is 🙂

    Also kinda hoping he'd get some team synergy in any way that could in even the slightest way make him useful for eidolon hunting, maybe by letting him give rubble to allies, letting his Rumblers hurl boulders at the eidolon's synovia or cc vomvalysts. I know asking to be able to punch out their knee caps with Landslide would be asking too much though, it humors me 😛

    I hope this was worth a read E>

  4. Atlas is a broad boii, dare I say the broadest boii, so when he holds a weapon like the Tekko which has a pose the brings your shoulders closer to your face, his clavicles are just gone, holding some guns also make his arms clip through the inside of it. I've been maining him for a while and it's a bit offsetting to see him hold the inside of the Opticor or any weapon that doesn't work with his broad shoulders 😢 
    His wonky shoulders: https://imgur.com/GRMdd7I
    His broken wrists holding the Opticor: https://imgur.com/0jfTZ9J
                                                                 https://imgur.com/swx57aW
                                                               https://imgur.com/K08lab3

×
×
  • Create New...