Excea
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Posts posted by Excea
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In addition to the latest Sortie bug, PoE gates are still bugged, especially when leaving a group that suddenly decides to go sightseeing. See attached screenshots. Only solution is a hard taskbar kill of WF. Really looking forward to the same thing happening on Venus.
https://steamcommunity.com/sharedfiles/filedetails/?id=1523334898
https://steamcommunity.com/sharedfiles/filedetails/?id=1523333752
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Happened in solo Mission Uranus / Assur. Think I had the same issue in today's sortie spy but haven't stopped to elaborate further.
Happened yesterday, too but can't remember which node it was exactly. Haven't really been PoE lately but makes sense that it wouldn't work there.
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Unless I got something wrong Esc for pause in solo does not work correctly. Had to answer the door earlier today and got floored. This should have been fixed in update 23.6.0 but appearantly hasn't.
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Get to the western side of the map, the ocean coast. Close to where the huge stone with the grineer base is, there are pretty much always 3 to 4 flying condrocs. Use a quick firing weapon (akstilettos or soma for example). Had this challenge multiple times, and this is an easy way to resolve it.
€ Make sure you have all on one screen, so distance might be 50 to 60 meters. Should still be an easy catch.
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Had the same discussion earlier. I'd vote for a mission UI that displays how long you want to go, for example for defense missions "no set wave, 5+, 10+, 15+, 20+". So people click on the wave they want to go and it loads from there. People who want out early loose their rewards. It's really annoying that pretty much every 2nd round on Helene is 5 waves nowadays and every other 10 waves. If people want to play only until wave 5, have them their own game so other don't get disturbed / annoyed.
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Just a quick suggestion, but the "get back up" button UI could use a fade out timer. If you sit there you'll always have that button stuck in your frame and it looks kind of obnoxious, making it a little hard just to sit there and relax while chatting.
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When a hacked Drone has to scale down the cliffs on the Grineer Outpost west of Lake Gara Toht (near Hek's Stilletto), there is a good chance of it getting stuck.
Had this happen in multiple games now, enough to warrant a further look into the Drone's AI and pathfinding routines.
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Yeah I was kind of imagining something like this. Maybe have a capped Damage reduction like the Trinity Ult does.
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Also, with Revenant appearantly just having her new 4 (albeit only on a horizontal scale and blocked by walls), I hope there will be a rework of both Revenant and Ember soon. Having her changed / nerfed back in march made me quit for a good couple of months. Revenant, while not as fast, can spin for extended periods of time with insane range and very good damage, so depending on the set this can annihilate any enemy opposition for days, especially in survival / defense missions.
While I can understand the original decision, I don't think Ember has enough going to actually survive sortie level enemies and higher. My solution to that would be to give Ember damage reduction % based on the ramp up of WoF, up to 30% with 100% power strength at 100% ramp up, maximum either 75% or 95%.
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Ran first into Revenant yesterday evening, defense mission on Jupiter / Io for 30 waves.
Revenant used to spin for around 18 consecutive waves with 50 to 60 meters range of destructing EVERYTHING. And people used to complain about Ember. Ability is kinda harsh on the eyes as well, even if that was only light blue color, with something even more flashy it could seriously hurt the eyes of more photosensitive people.
I would strongly suggest a rework of his 4, either with something more in line with the sentients on Lua (spinning disco light) or like the Eidolon skylight beams that split up and seek out enemies, then explode in a set radius.
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Having the exact same issue...
Whenever the timer runs in matchmaking and someone leaves, the timer stops, the screen fades to black and nothing happens (except for Ordis babbling useless stuff as usual). Can't do anything about except for waiting around 2 minutes until the screen goes back with an error message "host has left the game" even if I've been the host...
Updated List Of Various Art/Animation Bugs (24.2.2)
in Art & Animation
Posted
Vahd Cuirass is waist details are disconnected from the Curiass itself. German version of the sentient sword has a small spelling mistake in the forge (reads sentinet instead of sentient).