Dariel
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Posts posted by Dariel
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The update is massive. Thank you for your hard work!
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mod says "BOW"...
you type into search bar "BOW"
Bramma is first choice....
Bramma cant equip...
So.... misrepresentation? False advertising?
I am pretty sure that if this was sold for real money this would be illegal given the mod description.- 7
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Bonus for Rank 3 of ground only 2,000
- TYPE: In game
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DESCRIPTION: Did rank 3 with 5200 total points or so with the icon.100/100 progress with 20 minutes left until rollover. 5 minutes before the wave end, some players started doing missions again... somehow... timer reset at zero agian with no issues.
Given i got R3 the bonus should have been 10,000 creds. but I only got 2000. -
VISUAL:
- REPRODUCTION: unknown
- EXPECTED RESULT: I should have received 10,000 instead of 2,000 as bonus for Rank 3. I have done Rank 1 a wave before and got the correct 2000 points as bonus...
- OBSERVED RESULT: Duck sent an ingame message saying i got Rank 3 and gave 2000 points.
- REPRODUCTION RATE: unknown
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On 2020-01-24 at 4:33 PM, [DE]Pablo said:
Mastery tests
The pre and post Mastery test screens are also being redone along with the new Mastery badges that were previewed a while back in a Devstream. We added a button to practice the test directly from here. Along with adding some tips to explain what is Mastery Rank and why do you want it for newer players.
These are ugly. I don't want to earn any mastery if this is how my badge looks like.
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Same... my tactical map is just shimmering green and has no teleport points.
and i am level 5 in tactical -
12 minutes ago, (PS4)FriendSharkey said:
This makes the K-drive extremely valuable and useful, ...I suggest DE consider not to remove said exploit and coming up with a viable reason to keep it due to it actually making the K-drives a worthy endeavor to pursue and level...
Just delete this post asap then. Best way to alert DE and make them nerf things is to make a post about how useful something is.
Big brain time it is xD- 2
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A delayed game is eventually good, but a rushed game is forever bad.
Good luck to all at DE! You are not alone in the universe anymore. It's a race against destiny too now. 🙂
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I just have 1 issue. Enemy levels. No matter how cool and easy to use the new system is with all the stances and super balanced stats, if the enemies die as easily as they do right now, nobody will care.
why engage in sword fight with each enemy when you can just throw nuke and be done with the whole mission?
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Only today, 3 for the price of 1, resolve power creep, increase player retention and improve company's P&L by releasing skill based, hard content.
Do not dumb it down, do not casualize it, make it brutally hard. First 2 weeks of Arbis was a good start until it all went casual.
Warframe is a puzzle to be solved and more experienced players who know what Warframe is about love solving puzzles, trying to get through the most challenging content by applying their knowledge.
Incidentally solving puzzles is the main feature of Warframe at the beginning as well. The learning curve at the beginning of the game is crazy but rewarding. It is a right of passage. But given the casual content, what is the purpose of doing all that work if there is no hard puzzle to solve in the end?
Literally "3 for the price of 1" . Release a good hardcore mission type to resolve 3 issues.
The best solution is the one that solves more than one problem at the same time.
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1500 odd hours in game under the belt.
Lore wise, this is a very bad idea. It is a betrayal of Umbra and the frames that will be injected with whatever stuff it is. I do not sell any frames given what we learned in Sacrifice. I refuse to trade people.
As a lore maniac i will not farm this, and refuse to accept it as cannon. Umbra is in specter mode because he was Vandalized, brutalised, mind raped to be who he is. Does DE really think it is ok to forcefully inject Umbra's memories?
DE is attempting to betray their frames as far as i am concerned.
From mechanical perspective, it is an interesting gimmick that would be interesting to see once, with the introduction of the warframe... but I have seen it already with Umbra...
The frame affected will have to use powers or it's like, meh.
The total duration of 1 day is very not worth it given the above.
My feedback is -5/10, would not farm myself and would not recommend DE to implement either. -
Ok, so not that much MainLine, but much appreciated content 🙂
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Anyone reading please feel free to tear this apart / add your own idea.
Proposal:
Create a reward/weapon/skin/tag/ephemera/etc that is very very cool, but is locked behind an "almost" impossible mission.
The reward may or may not be for the clan as well.
The reward may or may not be a special part of outfit for operator/frame armour etc.
I am thinking of something like MR tests, but much harder. So hard in fact that only the most skilled players will be able to get to it.
To counteract special abilities, like whisps ghosting or Lokis switch teleport make No Ability Areas or something of the kind.
Complement parkour with high level enemies like lvl150 that can one shot you if you dont dodge, get operator only section...
Basically just combine different aspects of the whole game to make players go at this suicide mission again and again. (Need to have amazing reward)To counteract the high mobility of frames / operators, increase the distances to light years between platforms, etc.
Make certain focus schools be more effective than others. Like void dash may get you some section but will hinder you in others.
The goal is not to rely on RNG at all. but crank the difficulty so high that it's impossible to do.
And that will be endgame mission warframe style.
Create a bunch of these missions, combine them into a dungeon and you have a full set of endgame missions targeting solely the most skilled players, be they MR10 or MR27.
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6 hours ago, _Behemot said:
Then what is the point of having more than one frame outside of Trinity, Harrow, Volt and Chroma. I believe all frames should be created with all mission types including bossing in mind since DE wants to make that a thing. Besides any frame can do eidolons. Just double equip Arcane Rage, grab a pistol that hits a bunch of times shoot the eidolon in its face with said pistol switch back to sniper, don't forget to build combo, and shoot. Vigorous swap guarantees one shot. Boom, all frames viable. People want to play frames that they want that they enjoy not chroma, or harrow, or trinity or volt. Sometimes people just want to have fun and not farm, enjoy the gameplay without being burdened with shiiit my abilities don't work on it. Strange to have fun in a game. YIKES, I'd never let some sweaty nerd tell me I can't bring my excalibur umbra to eidolon runs.
you are effectively trying to make it more uniform across the board with different frames being skins. They are not. WF is more like hero PvE. If you bring wrong hero, you die. Simple as that.
IRL there is a reason why a teacher doesnt take a hand gun to go on into a firefight in Iraq. Special missions call for special units. Navy seals, spec ops, snipers, demolition.
Failing to prepare is preparing to fail. Just learn the game and git gud.
6 hours ago, _Behemot said:sweaty nerd
Also please dont be toxic. this is Warframe, not some call of duty.
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hell no. do not make all frames viable.
This is not a call of duty with all guns shooting the same.
Take frame that is best and fail if you did not prepare correctly -
On 2019-05-04 at 3:22 PM, DreisterDino said:
"I did, this is high level, so.. we are starting at 35" and later
lol yeah xD i was actually laughing
starting point should be around lvl100
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I personally was looking to the crazy powerful wolf as he was released.... The two alerts took barely 7 mins total... But now you can just kill him with everything. Stun him, ran him, constrain him... it's painful to watch...
Farming wolf now is an insult to wolf... this is not just turning the tables... this is setting up a wolf spawn point right in the slaughterhouse.
Make WOLF great again! Make him near immortal!. -
On 2019-04-10 at 1:19 PM, (PS4)Cephalon_Hope said:
So, a friend of mine linked me this item, does anyone have any idea on how to get it ? Is it a drop ? A prestige reward ?
It is ugly. not worth hunting for
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Be careful what you wish for. DE is not known for great plat only cosmetics. basically they kinda suck...
I just want DR to scrap the abomination that is KFC delux and re introduce Ember with a proper skin as intended by Ignus Dei... or ask Liger Inuzuka. Both are bloody amazing
That is all.- 2
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Hell, i finished all of NW around 3rd chapter. havent touched it for approx a month...
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First noticed the rubedo being very very red and not transparent as before.
The stone pillars are now deep blue.
Tridolon fighting now blinds you (or darkens the screen during flash) unless you turn OFF Adaptive exposure... Very hard to fight tridolons on default settings.
So yeah... major issues i guess -
they are resolved. I keep mine cos i want it. If ppl dont go and manually change it, the skins stay like that
Mine is all pixelated as well.
I vote to make it a feature. -
On multishot.
Currently both shots are combined into 1. thats ok.
After the shot the recoil/reload starts just to cut into the second one (because multishot)
Proposition for double shot
EitherOnly have one reload animation
OR
shorten the second one even further to a total of like 0.01s so that second shot is only marginally visible
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I must admit i dislike the races on k-drive but love the idea.
I often take my archwing with maxed hyperion thrusters and fly as low as possible over ground following the roads / dodging the obstacles.
If k-drive had that, in a form of a race, with random enemy spawns and use of abilities, that would be a proper warframe race.
As things are, i dont do races. -
Propose to rename Opticor Vandal to just VANDAL.
Opticor by definition is one shot nuke aka IMMAFIRINGMAHLAZAR!!!!
Vandal variant on the other hand is more of a laser blaster. Higher fire rate and lower damage is not what defines opticor.
Opticor vandal is (arguably) the first weapon in WF that Vandalized the original.
Hence name: Vandal- 2
Star Chart Dojo Showcase - Summer 2021 [Winners Announced]
in Contests
Posted
Clan name: The Iron Promise
Clan tier: Moon
Clan platform: PC
Clan role: Architect
Video:
General Notes:
We are The Iron Promise, a mining clan that dates back to the "Royal Corpus" times. As such you will see that corpus and gold are featured prominently in a lot of our projects. This does not mean we shy away from Grineer, Sentient or Infested.. technologies. We have been "mining" a shard of Lua for a long time and have uncovered a lot of secrets, artifacts and forgotten sites. What you see are the highlights of our excavation.
When designing the rooms I wanted to highlight the special features of said rooms or some feature of an item.
In the video you can see the Dry Dock and the Ancient Shipyard. Those rooms are next to each other but seemingly blocked off by rocks and a portal. It is not widely known... if at all... but if you hitch a ride on that flying platform you will be able to ride it through any solid obstacles (noclip effectively). Incidentally the platform flies right through the portal leading into the Ancient Shipyard.
1 Orokin Lab Secrets - mandatory out of bounds teleporter that leads to machine closet and the secret cave with ancient artifacts.
https://imgur.com/cNihB7Xhttps://imgur.com/cNihB7X
2 Missile Silo - Get plugged into the matrix and assume control of the thermonuclear weapons
3 Hall of History - this is an empty display stand for the clan's sacred artifact. Currently the artifact is in the vault.
4 Hall of Machines - duel in style
5 Hall of Heroes - join the ranks of the best fighters.
6 Temple of the Iron Paladin - Paladins shine the light in the darkness.
7 Crimson Branch - for friends and foes.
8 Bio Lab - some experiment went wrong, or right... we have not figured out which yet.
9 Allutenh City - Allutenh is an archology where those unfortunate enough to fall down into space are cloned and sold. Clones are 30% off for limited time.
(if you fall out of bounds you will be teleported/cloned to start)
10 Abandoned Gardens (aka Secret Gardens aka Infested Gardens) - The feature of this dark place is that the screenshot is taken from the ground level. But if you climb the hill and look down, the whole garden is infested. One of the infested decos is 100% invisible from one side. This room now effectively has a ceiling which is comprised of hundreds of infested "eyes" looking at you when you are up high. Check the video for the shot from above.
These are just some rooms we have. Everyone is welcome to explore the dig sites and maybe stumble across a relic or two.