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NobleHawk

Hunter
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Posts posted by NobleHawk

  1. Regarding the question of how we switch to different warframes, it's a called a 'disconnect from reality' (referring to in game reality). Basically, while each Tenno is an individual, we can jump between different ones to play what we like because it's a game. That's also why Ordis makes 'humorous' comments all the time, he's the game's only source of humor and breaks the fourth wall quite often.

  2. For anyone that thinks the Tenno did not start as humans, go read the codex entries for Mag, Rhino, and Ember. Sure they're twisted into void spawned monstrosities that were harnessed by the Orokin, but they're still 'human'.

     

    As for whether or not 'humans' as we understand them today exist in the setting, it's heavily implied that they do.

    See:

    Steel Meridian (Plus, who do you think the civilians they're protecting are?)

    New Loka

    Perin Sequence

    Those Red Veil nut cases

    The guys/gals in rescue missions.

    The guys/gals in syndicate missions.

    The NPC guys/gals walking around relays.

    Corpus (sure they're brainwashed, but they're still human)

    Darvo

    Salad V

    Darvo's Daddy

  3. Considering that the Tenno originated as void spawned monsters that the Orokin learned to harness (as we learned from the codex entries for Rhino, Mag, and Ember), what are we current Tenno? Did we go through the same process of exposure to the void, experimentation and alteration, and mental conditioning and indoctrination that the first Tenno did?

  4. oh..so your realistic mean to be use only your pixel world and doesn't relate to our real world at all?

    ok now i see why lot of people like you calling female frame as waifu...

     

    Lordy lordy they're really dredging the bottom of the lake to bring these out.

     

    Welcome to literally any fantasy/science fantasy setting, things work within the context of the setting. It can still be realistic within the setting. Basically, a setting has to follow it's own established laws. Good settings even go out of their way to explain their laws.

  5. Just want to point out that going off of Mag Prime's codex entry, us monsters Tenno would drag those humans through space to toss them into the meat grinder just for an extra finger to pull a trigger.

     

    But I totally agree that that idea is pretty cool. Especially if there's verbal cues from Lotus and the AI gets a much needed update. What would be even better would be if they added in a 'squad control' mechanic like in Mass Effect or Ghost Recon so we could use them to take out targets in stealth missions and whatnot.

  6. Aside from some of the abrasiveness of your post, I agree with you. There is a stark difference between DE now and DE when I played about 6+ months ago, and especially from when I played back in the days of skill trees. This prime access pack is absolutely telling in that regard. They gave us half the content that they established prime access packs come with, and expect us to pay the same price as the others. Other companies have tried that. You know what it gets them? Short term profits and usustainable long term losses.

     

    If they added already existing prime weapons to the packs, or more platinum, or more accessories and unique stuff it would be of equivalent value to the previous prime access frames. Either that or cut the price by at minimum 30%.

  7. I completely agree, I've had this opinion for a while. 

     

    But one thing I've seen overlooked is when Damage 2.0 came out and they changed up how enemy armour/health/shield scales. It's still, when placed on a graph, very exponential.

     

    Why not use a logarithmic equation to calculate these things? The graph just looks so much better and more... logical. 

     

    Better, more dynamic AI. And a more logarithmic-graph-looking-type approach to how higher level enemies have their armour, health, shield, damage scaled.

     

    I would love this.

  8. Sorry, but I can't quite agree. I use coptering and 'turbo sliding' because they're available and they make me go faster. I don't use them because I feel as though I'm not fast enough. I also use them out of habit as sliding was the go-to way to close distance while using charge melee weapons without suffering from the movement penalty back in the day. Its a habit I never quite dropped.

     

    Nope, completely disagree unless our warframes suddenly get maglev skates for their feet.

     

    Sprinting IS useful. It is by far the fastest way to move without sacrificing control. Coptering also works as the melee dash that sprinting can never be while we have combos.

     

    Go in a mission and sprint in one direction then immediately 180 (while still holding down the forward key and sprinting) and keep doing that back and forth for a bit. Now try doing that but add a quick 'turbo slide' right before you 180. If you're doing the maneuver correctly you'll find that recovering from the momentum of the slide takes longer than recovering from the momentum of sprinting. Sprinting is more controlled. To go faster you sacrifice some of that control. Yes, this doesn't matter much/at all when running unopposed in one direction. But it becomes more important when making mistakes counts (the obstacle course and combat). I was going to record and upload a video of this, but fraps drops me from 100+ fps to ~30 fps even with all my settings turned down.

     

    You started out by agreeing with me while saying you weren't. You also didn't seem to read more than the first two sentences of my post. Not to mention you are conveniently ignoring parts of what I'm saying, especially parts that the content of your posts seem to agree with. Dial back whatever it is that's causing you to jump around like that and read the whole content, and think about what it means please.

     

    Also, you state that sprinting is useful because you retain control. That is correct. That is also why coptering is used more to rush through the level and sprinting is used more in the midst of combat. That is not how things should be if you think about it in any sense other than 'oh no, the bads are trying to take away my coptering'.

     

    Again, I'm not saying coptering should be taken out, I'm saying coptering should be more useful in combat and sprinting should be more useful for straight speed and getting through missions.

  9. @xEQuESx

     

    Sorry to break it to you, but the codex entries for Mag, Rhino, and Ember counter that theory entirely. In ember's entry for instance, the human that would become Ember is a young girl who was on a vessel that had a drive malfunction and was exposed to the void. All adults on board were killed. The leader of the inspection team assigned to determine what happened to the vessel found a little girl still alive aboard the ship. The inspection team leader went against protocol and tried to help her instead of informing her superiors. The team leader ended up badly burned, and scarred from whatever the little girl did (it's heavily implied that the void turned her into some form of monster or beast with 'supernatural' powers).

     

    In the Rhino codex entry it goes into gruesome detail about the success of two scientists working in an Orokin facility finally getting one of these beasts under their control. And I literally do mean beasts. It eats some of a security guard.

     

    The Tenno aren't noble heroes, they're monsters that have been repurposed into weapons and eventually gained self awareness before revolting against those that enslaved and used them. Yet they simply know nothing more than war, which is where we're currently at, trying to find purpose through violence as Lotus uses and/or helps us.

     

    The Tenno are antiheroes at best and villains at worst.

  10. @Helleborr; Because it would be boring if you could only play as one 'hero'. That's what the Tenno are essentially in game context, 'heroes'. Like in DC vs Marvel, you could be one hero one minute and another the next, but that doesn't mean it's the same consciousness inhabiting both bodies. Same thing for Lego Star Wars. Just because you can play as both Vader and Luke doesn't mean Vader and Luke are the same character.

     

     

     

    As for who/what the Tenno are, well, go read the snippets that some of the frames have in the codex.

     

    What it seems to be can be summarized thusly;

     

    Tenno are humans that were lost and exposed to the void in some way, most likely thanks to a ship drive malfunctioning and casting them into the void. The few that survived this were scarred, changed, and turned into essentially savage beasts bent only on destruction. Instead of putting them down, the Orokin decided to experiment on them, to use them and control them. And it worked. Through the warframes the Orokin gained a measure of control over the Tenno and the Tenno slowly regained some of their humanity. They were used by the Orokin in their wars until the Tenno gained enough self awareness and will to revolt and free themselves from essentially being slaves and weapons. The Tenno we play as today are the same that fought in those wars and the same that brought down the Orokin, as the game makes references to both longevity, cryo stasis, and lost memories.

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