Jump to content

the-Doc4

PC Member
  • Posts

    29
  • Joined

  • Last visited

Posts posted by the-Doc4

  1. Despite this Kyroptera being one of the few syandana types that doesn't clip badly with Wisp, her model's done in such a way that it's pressed against her as if the syandana occupies more space than it does. It's definitely low priority, but I hope this gets fixed sometime after the other fires are put out. I've included a video comparison here:

     

  2. The "constant weapon trail" effect which was removed entirely following melee 2.9 for all weapons still remains on Kogake Prime and potentially other similar weapons, as seen here: OaUy2D0.png

    It shows on the hand parts too, but at different times like while running.

    It behaves really weirdly with the new energy color changes, and seems to only show up in certain maneuvers, usually while going fast.

  3. 1 minute ago, Gamer4Christ said:

    It's not the actual abilities that upset me, but the appearance.  Back when it was just the primary and secondary energy colors, the colors mixed in the flames, making mine purple and blue flames.  Now one colors the flame, and the other the ashes on the ground:

    kQ7D1W8.png

    Have you tried swapping the order of the energy colors to backwards of what it was pre patch? I thought my nova ruined, then I tried that and it looked same as pre-patch. Sadly I can't get blending on melee weapons I've tried to make the same.

  4. Kogake riven is still there, but the "kogake" prefix on the riven is gone, leaving the generated name only, as well as being incompatible with the weapon. Pls fix soon DE, new update is gorgeous ❤️ Proof: A7NEsBV.png

  5. Hadn't used my archgun in mission yet, but after a host migration it was put on full cooldown. Also just in general even when it's off cooldown there's often problems using it, or it just doesn't work at all. The ammo fix from last patch was a great start and much appreciated, but I still struggle to use them without feeling like I have half a chance to get bugged somehow.

  6. Seen this but slightly different on my larkspur, can confirm this is an issue. I've also seen it where once you've expended one or two archguns worth of ammo, you can't pull the archgun out even when the cooldown ends at times, only for it to magically start working sometime later as if the cooldown never really ended. The bug seems to be something with persistence after you put it away.

  7. If you apply an energy color to most weapons right now, and all of them that I've tested, the elemental FX match the energy color if overwritten. The Gram Prime and reskins of it show that they look different if you hover over a different energy color, but if you click them and back out of the appearance section for it, it goes back to default.

  8. I bought the bundle this came in a short time ago and have come across numerous bugs that may be from the recent mainline patch, not sure as I didn't have these items before then.
    Firstly, these skins with varied weapons are missing a reload sound or part of one, as well as sounding bugged on some weapons, most of those issues are listed here:

    Secondly, when applied to the AkLex Prime and possibly other weapons, the cylinders are missing as shown below, clipping into the grips upon further inspection. Combining this skin with a pistol wielded with a glaive will also bug out and not replace the weapon.

    CQNPUHK.jpg

    D9wG3KZ.jpg

    Hopefully you guys are able to fix this soon, I was really looking forward to using these.

×
×
  • Create New...