Give warframes clear mmorpg roles and create meaningful content to preform those roles in
ex. Healer, tank, dps, support
Raids or missions (new solar systems) that require teamwork (more than just a buff or revive). Give us enemies that require planning, bosses that require practice. Meaning quality over quantity. Currently we nuke frames to rush through hoards of enemies, give us smaller groups of enemies that interact with each other.
Warframe is fun but it feels like "Godframe" everything is op this is why nothing feels meaningful.
DE Steve is asking us what he should "be working on/focusing on" on his Twitter page.
in General Discussion
Posted · Edited by (PS4)JFK_Space_Race
Give warframes clear mmorpg roles and create meaningful content to preform those roles in
ex. Healer, tank, dps, support
Raids or missions (new solar systems) that require teamwork (more than just a buff or revive). Give us enemies that require planning, bosses that require practice. Meaning quality over quantity. Currently we nuke frames to rush through hoards of enemies, give us smaller groups of enemies that interact with each other.
Warframe is fun but it feels like "Godframe" everything is op this is why nothing feels meaningful.