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Kishmond

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Posts posted by Kishmond

  1. Animation error while aim gliding with Zephyr Harrier

    • TYPE: In-Game - Animation - PC 29.10.5
    • DESCRIPTION: When aim gliding after rolling with Zephyr Prime Harrier in a solo mission in Orb Vallis, she did a walking animation in the air instead of the normal aim glide animation.
    • REPRODUCTION: Equip these glide/jump modifying mods on Zephyr Prime with the Harrier skin: Lvl 3 Aviator, Lvl 3 Motus Signal, Lvl 3 Aero Vantage. Start a solo mission in the Orb Vallis. Bullet jump into the air. Press Forward and Roll, and before the roll is over press and hold Aim.
    • EXPECTED RESULT: When the roll finishes Zephyr should be in the aim glide position
    • OBSERVED RESULT: When the roll finishes Zephyr is in a standing or walking animation in midair until the "aim glide" ends
    • REPRODUCTION RATE: Has happened most times I tried it across two sessions. I also crashed once while attempting to reproduce it but that did not happen again despite doing this over 20 times.
  2. My Helios Prime started to scan again recently. I'll edit this post and let you know if it keeps it up or not.

     

    EDIT: After relogging, Helios stopped scanning until I switched frames. It then started to scan again, but inconsistently.

  3. I've been seeing this since Chimera as well in my Helios Prime. Sometimes it will scan something but most of the time it does not. It happens regardless of if I'm the host.

    Investigator precept is maxed and in the top right slot. I have all of the Simaris scanner mods except the one that reveals weaknesses. Synthesis scanner is equipped in the first gear slot and hotkeyed to 1 on the keypad. I don't have any codex scanners. It appears in both the new Vallis areas and elsewhere, and it fails to scan anything scannable including enemies, fragments, resource deposits, and other scannable objects.

  4. An operator's eyelashes aren't affected by lighting or shadows. This is especially noticeable when they're light colored. It's very distracting during, for example, in-engine cutscenes. They also show through some glow or haze effects while the rest of the body is obscured.

    I'm using a GTX 1080 Ti and driver version 411.70, which is the second latest as of now. All of my graphics settings are at the highest and dynamic resolution is turned off.

    racpWVE.jpg?1

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