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AgentKaz009

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Posts posted by AgentKaz009

  1. Not sure if this has been fixed but basically, if Hall of Mirrors is active before using Focus, when you get out of it the Mirage clones will be crumpled on the ground and stay like that for an indeterminate amount of time (not sure whether this fixes itself later or not).

    Just an animation glitch because it seems they still shoot bullets/do damage etc. but it just won't be animated in the clones.

     

    Very bad contextual screenshot: 

    QSgYteR.jpg

  2. Ack, should have figured this was pretty common. Also getting weird problems where after using that revive, I can't use a second one because it gets so glitched all I can do is chat; the revive button doesn't even appear. Don't know if this is related, but when that happens, getting a glitch where the location of the UI actually doesn't adapt to any change in resolution or screen size anymore and I see red lines where the screen borders "should be."

    Lots of ridiculous problems but glad they know about it.

  3. Anyone else getting some pretty ridiculous UI glitching/freezing after using a revive? (not after being revived; actually using one) Mostly playing void missions, so I can't say for anything on the starmap.

     

    I've had no shortage of buggyness these past couple of days:
    - Paris Prime charging animation and reloading animation for all other guns not working, but I can hear the sound effects

    - Player health + any bleed timers and revival percentages frozen

    - Weapons and powers on the bottom right not updating even when I change weapons, powers timer frozen (probably energy pool too then)

    - Minimap (when not expanded) either freezes or is really slow to update, and doesn't show all the points and mission objectives

    - During a T4 Interception, the capture percentage thing in the middle of the screen is faded slightly and stays on even when I'm not on top of a point, and also lags a lot

    - Mods and resources I pick up aren't showing

    - The player that was last trying to revive me (and didn't make it) has his frozen health bar permanently on the top of my screen, so I can't see enemy health or anything

    - There's that little obvious downed waypoint on the bottom of my screen on the screenshot below

     

    Other than that, I can basically move and do everything fine, and the host should not have been lagging or anything.

     

    Pretty sure you guys can spot a lot of problems from this screenshot alone:

    AzAZxYO.jpg

  4.  They don't? Never heard of that exclusion before, but I really wouldn't know.

     

    Bug happened again just now, but only one person was captured with the bolt thing. We all got downed at one point and weirdly, when I revived, my Paris Prime charge animation thing wasn't working O.o Also, the exterminate counter for how many enemies you're meant to kill seems to freeze as well. That's a bunch of related and unrelated bugs happening at once.

  5. Pretty sure this is a bug: Doing vault runs in a full party and after the last person clicks accept for the mission, the timer just freezes at "ODE starting in [6]" on the far right. I, the party host, has to manually click "start the timer" and then it counts down from 6.

  6. ^Basically what the title says. Two of us were marked and got captured in the orange bubble things and our bleed timers

    just froze. We all rather unfortunately had void keys on for a vault run at the time, and got massively obliterated by the G3.  

    The last guy bled out without being captured didn't have his timer freeze.

    Screenshot obviously doesn't prove that the timers froze rofl but nonetheless:
    Jq0HodN.jpg

    EDIT: Okay, this might be in the wrong bug section. Feel free to move if it is.

  7. Survival (in quest):

    Activated a capsule at 0% after running out and energy+health drain; the bar goes up to 30% and stays frozen there.

     

    Kubrow quest:

    After getting the egg from Earth: (rofl)

    UzqWx4A.jpg

    UI on the pause menu: (prior to 14.01, don't know if this has been fixed)

    My exact weapons+frame and mastery rank with their levels are shown duplicated under my teammate's name (teammate has a Loki and def not the same loadout):

    hndb3ns.jpg
    KLoIayx.jpg

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