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lethal-lemon

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Posts posted by lethal-lemon

  1. please DE for the love of god bring the toggle prime parts option to immortal skins as well. It was so good that it was added in for alt skins and deluxe skins but some primes prime details just look generally discusting so having that option to remove those parts even when just using the immortal skin would be amazing if you ask me. Especially in the case of nyx prime, tht huge discolouring back piece and the two side leg pieces just look so off and dont suit the skin in my opinion. so adding something as simple as this toggle ability can keep everyone happy. 

  2. 11 minutes ago, Sziklamester said:

    The afk system in this game and in every other doesn't work as intented because easily abusable and with bots and macros peoples can avoid to be detected as afkers. The xp disabling and loot disabling is not a good solution because that cannot be implemented in normal ways to detect which player went afk or not.

    The vote kick system also not a viable option because that is abusable too. Peoples can kick normal players also or just not want a person presence then kick them so it is not a solution and generates more salt.

    The current is the closest option against afkers but not perfect. It should not be any afk thing in this game because not works well. Also leaving a game just because players are afking is not a solution aswell and maybe an autokick after 5 min afk then fill the game with bots could be a solution or just let other peoples joining midway in the mission. 

    Also if you need to go pee or doing longer things it can be an exscuse for beign afk but then there need and option which shows your status but also can be abusable because then the afker players will change their status to - little thing to long things on toilet.

     

    My solution for this situation is let more peoples joining into a game but the game count the enemies spawn numbers as 4 player playing so effectively 5 player in a match but 1 afk so 4x spawn coming to the team and the afk turning invicible or invisible but not get xp and loot in that period of time. This could be a solution for avoiding the afk and nobody lose just both of them wins. Afk wont die but won't get loot and xp in that time while afk the players whom needs group won an active plus or more active plus person up to 8-10. The timer could be active after 5 min for example.

    The afk could count the steps what you did and bypass the click count so the afker should step more to be detected as active and an activation sign would be very handful to see which players went to afk and which active. This can be implemented but needs at least a 100-130 line of codes and a new ui for it but it is more viable than the others.

     

    Edit : If you have any idea or suggestion or addition to my idea feel free to add more.

    i agree with the auto kick after 5 minutes. just keep it at that if ur inactive for more than 5 minutes u get kicked simple as that and then as u said enemy count gets lowered. but for simply being inactive for 3 minutes and being denied hard earned loot is just stupid. until these sorts of problems r fixed i probably wont b playing i'll use my time playing other things

  3. y would i go into something if i knew id hav to go afk ? thats just stupid. something came up i cant help that, but the fact that i cant literally take 3 minutes to tend to life is rediculous and i am indeed over it im not playing anymore.

  4. 4 minutes ago, chaotea said:

    At the end of the day, the system is there in order to protect games from AFK players. I understand you feel put out here, but before this was put into place you could easily get into a game where one or two people sat AFK for the whole thing. It may not be ideal, but the alternative was worse.

    Still, a system where the game doesnt generate drops or afinity when your afk might be better, but i dont know how practical it would be to implement.

    no its stupid. period. they wonna put a consequence in place for people who sit afk the whole time and yes iv experienced morons doing that its very annoying but there r better alternatives then wat they've done like im that angry about it i dont think i'll b playing for a while. i spent all morning trying to get that then i get it but dont recieve it cose i put family first then i spend all afternoon after to that trying to get it and still nothing like im just over it i really am.

  5. 1 hour ago, Urlan said:

    That is a pain, but unfortunately in line with my experience with the afk system. Though, SeaUrchins' video on the subject is truly interesting about just how it works. If you are still playing right now, I have a bit, I can try to assist going a few waves if you need an ally.

    I'm still on farming and thankyou for the offers my friend but i couldnt ask that of u 

  6. 29 minutes ago, Genesis7000 said:

    What exactly happend? Because 3 min afk should do nothing.

    at the 17 minute mark i had to step away from the computer to tend to a family member who needed assistance and when I came back after literally 3 minutes they just extracted and then i didnt get the part and they did

  7. I get that you guys want to put concequences in place for those who play this game in afk all the time. but seriously i step away from the keyboard for 3 minutes in a orokin derelict survival while farming for octavia's neuroptics to tend to a family member and i mis out on the part. absolutly rediculous. i did my fair share of work and i got jack just cose i needed to step away for 3 minutes. very disappointed and furious about this. something needs to b done because this is just rediculous. 

  8. 1 minute ago, Artorius-Alter said:

    I think DE has expressed that they are going to make this happen. TennoGen skins not using the primed, but rather the default model of a frame, as that is what most TennoGen skins are designed for.

    ok sweet, its how it should hav been from the start but hey so long as it happens :)

  9. 1 minute ago, Artorius-Alter said:

    I know, I have it with my Nova Prime and the Visage Skin I'm using for her, that's why I said -all- primes.

    going through them i'v noticed it an valkyr also however it doesnt ruin valkyr in my opinion, but none the less i think skins in general that change the model of the frame should hav no showing of their original model. 

  10. 2 minutes ago, Artorius-Alter said:

    I'm fairly certain this happens with -all- the primes.

    The only exceptions are when you use deluxe skins, like Rhino Palpatine or Nyx Nemesis.

    nop it doesnt, i hav all the other primes and it doesnt.

  11. Right so with these two frames I've noticed are the only primes that when u select an alternative skin that completely changes the model or sorry should I say, suppose to completely change the model, with these 2 frames for instance with nyx prime her spinal columns and those huge leg guards of her quards still remain which ruin the other skins. and for rhino prime his shoulder pads remain the same and dont change in any way either. these for me r preventing me from buying any of the skins for these 2 frames because the remaining prime particles just ruin the skins. 

  12. New up and coming clan looking for people who wish to chill and just b lit together. We have a discord server, a logo, and are open to anyone looking for a group of people to chill with. just comment ur IGN down below and u should recieve an inv within 12-24 hours by either myself or Darkzapper97 :)  

  13. I understand the whole mutation stacks thing, definately a good idea for an ultimate so people cant just spam it, but y for a 3 ? id b happier if u charged me an insane ammount of energy to use my 3 as if it wre an ultimate than make it require stacks.

  14. Just now, Evanescent said:

    Yes it did. You get the effect when you cast abilities.

    yea ik it does i hav it im saying when it first came out in the descriptions im sure i read something about it saying it does that animation when u cast an ability, as i said i may b wrong but i seem to recall reading something along those lines

  15. I understand nidus was literally just released, however, i felt like during all the sneak peaks at him and still believe now that he's released that his little link ability (3) should b somehwat similar to trinity's link or nekros' shadows of the dead ability in a sense that tentacles shoot out from him (possibly 4) and latch on to the 4 closest enemies meaning ud hav to choose carefully where u stand before u cast to make sure  u get the most out of it, and those 4 tentacles latch onto those 4 enemies and damage is channeled out to them not all but a decent ammount and that damage thats channeled out is distributed equally among the 4 enemies, but like shadows of the dea AUG shield of shadows not only do these latched enemies take a nice bit of damage for u they fight for u instead of just standing there doing nothing. dont make them overly powerful, in my opinion dont even keep them at watever state they were at before u mutated them make them weaker, just so that they actually hav a use. its probably way way too early to ask for changes like this however maybe in future as a rework or even possibly an AUG mod. not only do i think his 3 could hav been better, but i do think his 2 should b recastable, not instantly of course but u should hav to wait 4 or 5 seconds depending on ur duration to b able to cast it again, i think 2 seconds is enough of a wait in my opinion maybe even 1.5 but make it like vaubans vortex ability in a sense that its like an expanding blob of infestation it sits or floats/hovers wherever u cast it and as enemies get close enough to it a tentacle shoots out latching onto it and sucking it in expanding on the size of this blob. just some ideas i fell like would improve upon nidus i do however love him he has become my new favourite frame over taking loki and nekros. u guys did a solid job on him !

  16. 1 hour ago, StinkyPygmy said:

    The thorac syandana isn't that misleading. Its open closed states happen fairly often and while it could have had both states in the market, there was the preveiw. 

    Its nothing like the nova P deluxe skin debacle which I still feel duped by. Now that WAS misleading.

    from what i recall about the nova p delux syandana it did state that it changes when u cast abilities, not 100% sure but im positive i read something along those lines when it came out in the store. 

  17. 1 hour ago, -Amaterasu- said:

    If you look at it in the preview it's closed constantly, While it might be better if they displayed both states in the thumbnail I don't think I'd really call that misleading it seems like you just rushed to buy it faster than you should have and completely ignored the preview.

    that woluld b the case if it werent for all the syandanas bugging out in the store lately and not being how they actually r so considering all the photos they showed of this syandana and it was open i figure this was yet another bug with another syandana. and also with a lot of the syandanas when u click on them to preview on ur warframe in ur arsenal loadout they show differently to when u actually select it, which played another part.

  18. So i bought the newly added thorac syandana with the thought that its open like it is in the picture, it fails to mension that there r requirments to make it open, so thankyou for being very mis-leading, yet again. dont use images showing off something if its only in a certain state yet 99% of the time is completly different, i hate it closed it looks like the ugliest thing ever when its closed. not happy with this at all, the things wrong with this update just keep adding up.

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