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Rotorom

PC Member
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Posts posted by Rotorom

  1. You are correct, though. The Gokstad Officer has the highest EHP of all the spawnable enemies in the Simulacrum.

    Edit: If you are considering bosses, then I believe Profit-Taker will have the most EHP, but that is because of the amount of shields it has.

  2. 42 minutes ago, LLCoolJJ said:

    Why is theres no more focus on the quests and duviri gets postponed to 2021 and we get another game mode deadlock protocol . This is sad . I like this game because of its story and normal missions not because of archwing or railjack . Please focus on the quests and its been a long time since the last quest got released . Hope DE doesn't disappoint the players. Now theres nothing much to do than grind so pls keep the quests coming .

    Well Deadlock Protocol will feature a Protea Warframe quest if you haven't heard. So you are partially incorrect. [DE]Rebecca also said that there are plans for a cinematic quest related to the New War. Sauce

  3. 10 minutes ago, (PS4)Used_microwave said:

    That's not the problem it is the fact that you cant proc as much any more and the base shotgun status chance boost that was promised did not come thru. 

    The base shotgun status chance boost did came through. According to the wiki, Kuva Drakgoon before the update has 30% status chance (divided by 10 projectile for 3% status chance per projectile). Now after the update, the status chance of the Kuva Drakgoon in the arsenal shows 9% per projectile, which translates to 90% status chance if you were to use the old format. Yes, they did nerf how status chance is calculated for shotguns (before 100% status chance meant 100% status chance per projectile, not 10% status chance per projectile), but they still buffed their base status chance.

    TL;DR Shotgun status chance calculation nerfed; shotgun status chance per projectile buffed (two different things)

    • Like 2
  4. 41 minutes ago, Descent-of-Damocles said:

    Wiki says 391 weapons. I added my primaries, my secondaries, and melee. Made sure they didnt include archwing, or companions weapons in those categories and that added up to 404

    That's funny because all the counts are automatically updated as more item info are added to the Modules. I'm going to double check on that.

    Edit: Did your count include Zaw strikes and Kitgun chambers? Because those are counted separately by the wiki. But even then that adds up to 406 which still doesn't make sense on your end since you already have max MR exp.

    Edit 2: Manually counted and doubled check all the weapons listed in the wiki (excluding zaws, kitguns, arch-guns, arch-melee, sentinel weapons, and China version exclusives) and I got the exact amount listed on the wiki so the code works.

  5. Quote
    • Rhino now has a HUD buff indicator for his Iron Skin!
    • Reduced numerous costs of required items for various quantity locked activities. Less grind more grofit:
      • Reduced the cost of Nav Coordinates required to craft the Mutalist Alad V Assassinate Key from 3 to 1.
      • Reduced the cost of Animo Beacons required to fight Ambulas on Pluto, Hades from 40 to 20.
      • Reduced the cost of Vestan Moss scans required to craft the Sunrise Apothic from 25 to 12. 
    • Changed Health Conversion to only remove stacks on Health damage. Previously it removed stacks on any damage, which was counterproductive when the damage was on Shields as they are not affected by Armor.

    Very nice QoL changes 🤗

    • Like 1
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