(PSN)al2PRO
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Posts
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Posts posted by (PSN)al2PRO
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Use Khora and Venari to CC and strip armor
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When can we on consoles get a lil attention
There's quite a bit of bugs reported but to me the one I real need fixed is the one where I get all my mods correct against my lich and I vanquish him but at the end of the mission he still shows up
I've vanquished him at least 10 times now
Can this be fixed?
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Same here
Exact same problem
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I'll help you
Send me a PSN message
My lich is unkillable as I can't vanquish or convert him
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I've tried killing my Kuva Lich 4 times now with the RIGHT REQUIEMS in the RIGHT ORDER and he's not being killed.
He pops up at the end of the mission and steals my stuff again.
My requiem mods get cost down during the fight but after the mission they're back at full 3/3 value
No I haven't tried converting him nor am I planning to
Edit: conversion doesn't work either. DE I need help here.
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It's so good to see players helping players and all but stop looking at quality (the drop percentage) and start looking at quantity (actual drop table)
Apollo, Lua (Disruption) has the best Axi A6 drop I've seen (with all 4 terminals)
It has a really small drop table for C rotation and it's a 1 in 10 chance to get Axi A6 and a 8 in 10 chance to get any currently available Axi Relic
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On 2019-10-01 at 1:56 PM, Zero-Tres said:
however this thing where the beam diverts on colliding with the Eidolons severely cripples it's damage, making it bad against Gauntalyst and Hydrolist.
A way I get around it is by jumping with my operator but with the way it's behaving right now in game is not intended. I hope it gets resolved soon and not nurfed
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Can we have a way that when we switch our load-outs the live companion swaps in and out of stasis to match the one on the selected loadout?
Ex: current load-out has Excal equipped with kavat. When switched to Nidus load-out with infested kubrow, the stasis chamber automatically puts kavat in stasis and pulls out infested kubrow for Nidus load-out.
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Defection missions AI keeps bugging out and glitching and can I please Have that Harrow Systems already, it's been 4 months
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Every time I used Hallowed Grounds I start floating in the air or running mid air on a platform that's not there and I can't get down until the ability runs out or I use it again and it goes off (with Augment)
Losing connection to hosts upon loading into map
in Multiplayer
Posted
I have been disconnecting out of missions with squad
Most times everyone would queue up together but load into separate instance of the same mission.
Another is loading into the plains from cetus where 1 or 2 people would load in but others can still walk around cetus or back out the door as if people where still in cetus.
This whole host migration situation started from the last update and this needs to be fixed.
It's hard starting a mission and not being able to load into it or if you do, 10 seconds later to be hit with host migration.