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Bravojuliet4me

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Posts posted by Bravojuliet4me

  1. I'm not sure if this is the right spot, if it is not please feel free to move it, TY in advance.

    I understand that we are getting some new rooms, super hyped about this, can't wait! If it's not too much of a hassle would you mind giving us some new items to work with in both the personal and clan decorations sections as well, to help satisfy our sculpting and interior dojo urges? 

    Suggestions/things that I would like to see are.  

    -oxium decoration that I can buy

    -A book looking item, that you can write a message in for other people to read. (purchasable from ticker for familiar bonds or advanced bonds.)

    -Clan/alliance emblems can now go on glyphs : purchasable for 20plat

    -More glyphs in general, I've become addicted to these awesome decoration pieces.

    -Lower stuffed animal kavaat decoration capacity cost from 20 to 5, this way I can use them with out wasting most of my dojo room's capacity after 3-4 stuffed animals are placed.

    -A functioning door that opens and closes either manually or automatically. Especially helpful for dojo's with shops. 

    -An aquarium (that we can add fish to) similar to the ones in our ship.

    -Dojo owned pets! Come visit my dojo and the first thing that you will see is a small place for kubrows. However I noticed that kubrows do not interact with dojo/pet themed items (beds mostly). Can we either get new toys that visitors pets will interact with

    -OR-

    the alternative the ability to purchase/adopt a "consigned" pet for our dojo. (it does not have to be an actual consigned pet, just the idea that it was and that you are adopting it, is enough) idk maybe it will chase random visitors kavaats around, follow you around looking for interaction, plays with toys, if it's a kavaat it chases cleaning drones around trying to pounce on them, what ever you can think of would be awesome to just help give the animal some kind of personality. A limit of 1 or 2 "consigned" pets per room or dojo tho (separate from capacity costs) (limits also depend on programming if you can get the animals to free roam the dojo or just one room). Costs plat to buy said pet for the dojo and a new shipment of "adoptable consigned pets" comes in once in awhile similar to baro ki'teer, in fact you could even buy dojo pets straight from baro ki'teer if you guys decide that's what you want to do (just make sure that you can trade them so that way people can buy them for plat later on).

    -What ever else you feel like adding.

    -(yes I understand that you can rotate and move decorations around to create larger things. Models of ppl/animals/cool buildings etc. I'm just asking for more options because I genuinely enjoy going to other peoples dojo's and just seeing what kinds of really cool things some of the more talented people have made.  More options to work with from the decorations selections equals an over all "less forced and cleaner looking" finished result of artwork.) 

    Thank you again for reading this and I hope that you will consider it.

  2. Thank you guys for the feed back, unfortunately I didn't read all of the posts but I do appreciate the helpful guidance none the less from the community. This is a much more friendly community then most MOBA games and I hope it stays that way. I have taken to looking stuff up on the internet now and have found it to be really helpful. thanks again 🙂

  3. Puck - Uranus

    There are so many pun jokes with those two names. Anyways I'll try to keep it clean and on point, this level is LOADED with bugs, to a point that I would consider a temporary removing of it until fixed. The bugs start at about 8:38:00 and goes until about 8:48:00. https://www.twitch.tv/videos/463671329

    -kind of important- Missing textures - all sea animals are missing textures. Some of the doors are too (or maybe just lighting issues). Missing one or two textures is fine, stuff happens, but this level is missing a lot, making it look like lazy artwork in the skin department. No offense, the other 99% of the game you guys did amazing with, but this one level just looks sloppy/rushed that's all. 

    - Not important - Missing Death animations - Sea animals have no death animation, they just vanish.

    -Border line game breaking -Walking out of walls - Turn off fan, look where you want to go and press W...

    - Not important - Falling out of the map - this one will be prevented by not being able to walk outside the map where ever you feel like it once the fan is turned off.

    - Kind of important - Poor AI guidance - I literally was trying to glitch my way into what ever room had this one guy in it because the RED AI symbol kept telling me to go into a room that was irrelevant, or it was relevant but my newness just did not know what to do.

    -Not important - Under water fan - Fun fact I discovered while strolling around out of bounds, apparently you guys don't enable disable "air flow" generated from the under water fan, you  just move it out of bounds and back in bounds according to if the fan is on or not, I know what you did Game designers, I found your bubbles!!! >_<

    -Opinion - Guns can't fire underwater - Guns are a gas operated (oxygen), simple machine that uses a firing pin to prime the primer on a bullet cartridge. Once the round is primed via the firing pin it requires oxygen to fuel the controlled explosion of the round inside the chamber of the weapon where a tiny but  again, controlled explosion dictates the direction that the ball head of the bullet cartridge will go. Keep in mind, that there is oxygen inside of every cartridge and water does actually have oxygen in it, however with out oxygen from the outside world you get a greatly reduced explosion which causes this effect ---> @2:25 https://www.youtube.com/watch?v=cp5gdUHFGIQ I understand that changing the entire model of the weapon would be a lot of work, trust me I get it, but can I make a happy medium suggestion to just change the "bullets" to semi noticeable sized harpoons on underwater maps. Since everyone kind of knows that guns don't really fire underwater. It's not like I'm asking "why don't I have to regroove the threading on my guys barrel every 50k-90k rounds on a riffle and 20k - 90k on a machine gun based on a users frequent rate of fire and allowed cooldown time for barrel overheating due to heat friction from bullets warping metal over time?". I hope that second one made you laugh a little 😛 

  4. Hi, I just started getting into this game, before this I played a lot of smite which is a moba. So for me trying to understand what each god/space ninja/tenno/warframe (idk what to call them) does or how its suppose to be used is a bit confusing, can you lump tenno's into categories of intended gameplay (yes I understand sometimes there are weird loop holes in game meta's where u can use/abuse things in ways that were not originally intended but a good understanding of what each tenno was originally supposed to be helps my newness to understand how/what I am supposed to be doing with him/her.)

    I want to purchase a prime but I don't know what they do. Can you also include short you tube video links of each warframe just showing off their abilities for users who want to learn more? Maybe it's just me, but not knowing what i'm getting before hand kind of sets me off from wanting to buy anything.

    I don't know if anyone actually reads these things but if you do thank you in advance for at least reading it and I love your game so far, it must of been he!! to program it but it looks and plays really great.

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