Bearclaw
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Posts
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Posts posted by Bearclaw
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YES, i was just about to post this but I have so many mods that some mods just seem exactly like the others.
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Here's an obvious idea. Require a level 30 of the original weapon in order to craft the Prime version.
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Make a third currency like Star Trek Online (dilithium). Basically it's harder to obtain than normal credits, and you can earn a maximum number per day (so you can't get everything at once).
That game is still going strong and you don't even have to pay real money to get good things.
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I had a lot of Morphics pre-U8 and spent a lot of it on the Glaive... Now I need to get it again and I haven't been getting it at all... What are the best places to farm for it now?
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Right now, I feel that with the Forma, there's really no distinct advantage of going through the trouble of getting a prime version of a warframe other than a different look...
Can we maybe have something like a sprint speed boost, chance to restore shields after it depletes, more armor, more shields, or more hp?
It shouldn't be a huge increase, even something like 10-20% could work.
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Go to Xini it's there everytime.
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I've lost a few mods just because there's too many of them, and when I fuse certain mods I mistakenly click ones that were already max rank and therefore I lose them to the fusion process... Is it possible to add a confirmation dialog to prevent this?
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Game Stalls Whenever Chat Window Is Opened, And Opening Chat Window Makes Chat Pop Up Randomly In Missions.
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It's not even about Vauban or that i need anything from Alerts.. i have pretty much everything you can get from Alerts.
It just always bugs me when a so called RNG is not behaving like a RNG... or in other words... when out of 60-70 Alerts or so in the last 18 hours only 4 yielded extra '?' rewards.
RNG not behaving like an RNG? That makes no sense. The transient states are always going to be distributed unevenly.
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Maybe if you get into the Design Council? Isn't that the point of the council? to suggest changes and see what changes are upcoming?
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What's the nerf for banshee?
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Does anyone know a way to make 64 bit mode work with steam overlay?
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Anyone else have this problem?
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Personally this is just a stupid way to do cheat detection... Any smart person with intention to hack would not do it with a simple program like CheatEngine while the game is running...
I suggest putting some effort into cheat detection like Valve does with VAC and remove the hindrance that affects legit players more than cheaters.
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If the serration does 165% extra damage it should be 365 * 2.65, or 365 + 365*1.65
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Hi,
I bought an Orokin Catalyst from the market and after I used it, it was still in my inventory. I checked an un-supercharged weapon and the option to apply was there...
A few minutes later the catalyst was gone.
Not sure if it would've applied if I clicked okay because it was a useless weapon but just thought I'd report it.
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Just lost 150k exp...
WAR-53235
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I can't even launch the game now. It just crashes on startup.
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Here's another report... Lost progress because the crash happened right after mission ended.
It was before the loading screen showed up for the main menu.
WAR-53065
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Banshee kills everything in Xini if she stands in the middle ground, that's how huge her AoE is.
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Hmm I just only put on the multishot and then the damage mod to test my theory that the second bullet isn't getting the buff from the damage mod but I'm seeing full damage on all bullets now...
It may have something to do with the elemental effects... gonna test some more.
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I think they nerfed it a while back but it was before I built it. I believe the nerf was only to magazine size though.
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There seems to be an issue with the Kraken and the multishot mod... I'm consistently seeing that the second bullet from the multishot is not doing full damage.
There doesn't seem to be an issue for Multishot with the Hek, or the Lato.
Kraken multishot problem:
Hek and Lato working okay:
EDIT: I think it's due to the fact that the damage mods aren't being applied to the second bullet, because I removed the +120% damage mod and now the bullets are all doing the same damage.
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Here's a screenshot to show what I mean:
I was host for this game.
Warning When Fusing Mods That Are More Than Minimum Rank
in Art, Animation, & UI
Posted
I know I'm not alone in this... When I'm modding 30 different mods across different pages for another mod, I sometimes mod a maxed level one. This is so frustrating because it's happened like 5 times already. I try to slow down but it's basically one mistake and you have to build up your mods again.
Just add a check to see if the mod has been powered up once already.