Jump to content

Jago47

PC Member
  • Posts

    91
  • Joined

  • Last visited

Posts posted by Jago47

  1. Am 6.5.2018 um 16:16 schrieb OriVerda:

    Some vets have captured Terry, Garry and Harry hundreds of time. Personally, I'm convinced the Quills are building an army.

    It's a conspiracy, man.

    Why is Baro buying all the prime parts, is he also building an army?
    Will Baro and the quills start a gigantic attack on the Grineer in the Plains?
    Tenno find out next time on your favorit space radio show.

  2. vor 5 Stunden schrieb Xgomme:

    She clearly needs a new passive...

    This one is totally working against you, you want that mob for your 1 > Disarmed, you want an army of mobs with 3 > Disarmed... WTF ? :clem:

    They could change it so that it only triggers after your mindcontroll wears of, that would be the best fix imo.

    The only thing which could use some love is Mind Bolts its really bad, low damage almost non CC.
    The only time i really used this ability is when a mob did glich out of the map, and even then its really bad.

  3. If the Nightwach would return hopefully with an event and
    to the comperison to Kuva Grineer they are both units with different equipment from the standart Grineer.

    Also "Nightwatch" Corpus would be cool the Techs could use Opticor, Amprex, Arca Plasmor or Penta.
    Other Corpus could use the Tetra, Glacion, Quanta or Ferrox to defend them self. 

    Would be quiet interesting to see a Corpus Group armed with these weapons or modefied versions of standart weapons such as Swarmer Detrons. 
     

  4. how about:
    http://warframe.wikia.com/wiki/Stockpiled_Blight
    more magazine on a weapon with 0.8 reload, the only good thing is the AoE damage.

    for the people who dont play conclave any conclave mod 

    Or Melee mods like these:
    http://warframe.wikia.com/wiki/Quickening - use Fury or Gladiator Vice 10% faster attackspeed
    http://warframe.wikia.com/wiki/Enduring_Strike - use a elemental mod with status
    http://warframe.wikia.com/wiki/Corrupt_Charge - what about Killing Blow 20% channeling damage more and no draw back
    http://warframe.wikia.com/wiki/True_Punishment - 20% crit chance and a draw back, True Steel is a thing 

    Or these ones:

    http://warframe.wikia.com/wiki/Tainted_Shell -shotguns have falloff damage so why get less spread
    http://warframe.wikia.com/wiki/Vile_Precision - Stabilizer is a thing, same mod without a draw back
    http://warframe.wikia.com/wiki/Lightning_Rod - and other resistance mods, because there are so many good warframe mods 
     

  5. It would be cool, but at the moment Iron Wake is quiet a ghost town.
    Exept the people doing the Chains of Harrow, buying Rells spinning thing and visiting Clem in his shack.

    I think that Iron Wake needs some other use befor we really need more.

    On a side note i always thought that Steel Meridian would have their main base at Mars, based on their armors. 

  6. vor 13 Minuten schrieb (Xbox One)blazephoenix118:

    i think blast should be knocking down enemies, so u can kill them with a finisher. impact should be stunning enemies

     Blast damage's status effect is an explosive Knockdown (as opposed to  Impact's knockback), forcing all enemies with a 5 meter radius to stumble and fall (though Ospreys, Bosses and Tenno are immune to this). This effect can be applied against victims attempting to stand back up, causing them to flip in their recovery. However, the proc itself does no damage. -Warframe wiki

    Blast damage procs do that already, so you can kill them with groundfinishers. 

  7. My thoughts to this topic:
    if you play with PuGs expect to need more time and maybe contribute more than others.

    When you really want that every player is doing his/her job correctly there is invite only and the recrutment chat.

    Also there shouldnt be a restriction for the terralist exept the mote amp, since people wihout it cant help destroy the shields.
    The Terralist is also introduced in the Saya's Vigil so that could be also a restriction (also you need the quest for the mote amp).

  8. Its not that we need another plains for the Corp...Oh whait we do need something for the Corpus!
    I mean i cant remeber when the last Corpus enemy was released. (for the people who want to know it was the Ratel in update 20.0.0).
    While Grineer get Gouls and other new fancy things the Corpus are still mostly unchanged (no planetary differences).
    There are now news on the Spidertank concept.
    Corpus Elit Crewmen still miss their Elit blue (i really miss this blue it gave them a bit colour).
     

  9. Here is a fact for you:

    The shadow Stalker has a lower dropchance for Hate.

     
    Stalker Blueprint Drop Chance: 50.00%
      Scimitar Engines Blueprint Rare (2.01%)
      Dread Blueprint Very Common (75.88%)
      Despair Blueprint Uncommon (11.06%)
      Hate Blueprint Uncommon (11.06%)
    Shadow Stalker Blueprint Drop Chance: 50.00%
      Scimitar Engines Blueprint Rare (2.01%)
      Broken War Blueprint Rare (5.53%)
      Dread Blueprint Very Common (75.88%)
      Despair Blueprint Rare (5.53%)
      Hate Blueprint Rare (5.53%)
      War Blueprint Rare (5.53%)

     

    But the Dread dropchance doesnt change! 

  10. vor 4 Stunden schrieb (Xbox One)Tucker D Dawg:
    • Lack of meaningful rewards
    • Lack of decent integration with the rest of WF
    • Inconsistent speed experience - even speeds on the same mission - sometimes you load in and the entire mission is on turbo, sometimes its not
    • Inconsistent controls - titinia != main archwing != PoE
    • For the most part I don't like the weapons or their "balance"

    1) Yeah Archwing could use meaning full rewards (im thinking of mods, cause there arent many (for example status + elemental only for fire damage etc.))
    2) The quest for Archwing and the Jordas quest did show that it could be implemented in WF without problem

    3) Maybe you use sprint + its space i think to activate boosters?
    4) Yeah they are inconsistent (my least favorite are the PoE but thats my personal oppinion)
    5) Balance what is balance? yeah there are so huge differences in the weapons (space shotguns are not so good and space snipers are awful)

    The Corpus map is to small, same as the enemies,
    The new "modes" (Pursuit and Rush) are so and so Persuit is not balanced for all guns (space sniper is imo the worst for this type)
    and Rush could be ok if the mine changes did improve the mode.
    Weapons and Archwings  from the different factions could be added, sharkwing could be implemented in PoE.

    In conclusion: Great potential but it seems it will be slowly improved / abandoned as Conclave and Raids are sadly.

  11. vor 6 Stunden schrieb Shajirr:

    Type A - boss has long invulnerability phases, long wait times, damage caps, anything to prevent oneshotting it, but in the most frustrating ways possible. See Lech Krill or Vay Hek, you all love those fights, right? Lets hope we won't see more of those ever again.

    Dont forget Mutalist Salad V and his shenanigans, a really long invulnerabillity phase and a takeover which can kill squads if it isnt noticed.

    To Type C i think only Ambulas, Linx, Razorback, Ambulas and the Raptors are currently bosses which are fine in my book.
    Strange that i cant find a Grineer boss that i like to fight.

    Also we need a rework for the sergeant and Phiorid, the sergeants rework was apparently canceld or forgotten and Phiorid is still a scaled up Charger.

  12. I just say look at the Stubba and Viper / Cestra.
    This is Powercreep (yeah Stubba is MR 4 locked and the others not, but the stats up are huge),
    but i think its like a progression system of some sorts.

    I agree we have some weapons with low MR and high potential and the other way around,
    but for me it seems that newer weapons in gerneral are getting stronger and old weapons MR arent considerd or revisited.

  13. vor 1 Stunde schrieb (PS4)IroncladBomber:

    One thing I want to Stop is the Death Squads. At this point having done so many quests that in many cases are Vital to the Syndicates mission or survival. It kinda breaks the feeling of Accomplishment, when you finish Silver Grove and the Loka Leader is like "We thank you, and we may rethink our Mission" to when you load another Mission it goes right back to "OMG DIE IMPURE SCUM". 

    Also most of the Death Squads are just a joke anyway and Rarely even make the player think about doing something different.

    Yeah this happend to me, I was farming the Lua flowers for the quest and New Loka just said now we will attack you.

    The best joke is the roller squad stand on top of something and nothing happens.

  14. I think it would be a cool new conclave mode, but i dont think it would be a good mechanik for pve.
    Simply because its hard enough to get all the stalker drops, i dont need a person trying to sabotage the grind.

    The only cool thing which  a stalker player could do is help you complete your mission as 5th player.

×
×
  • Create New...