ThreatSignalQc
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Posts
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Posts posted by ThreatSignalQc
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Thanks for listening to us once again and implementing different melee and quick melee key bindings ;)
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I had a lot of crashes over the past few weeks on my Nvidia GTX780 no matter the drivers, no matter the settings... So I went on a troubleshooting frenzy and found out the problem was related to PhysX. It made sense since most crashes seemed to happen when lot of particules were involved. After looking around, I found out some stuff of my old Radeon setup didn't get properly deleted, which was interferring with PhysX and causing the crashes. Once everything was removed, I did a clean install of my Nivida drivers (I currently use 337.50 beta drivers and it's stable) and PhysX software and it fixed it. If you guys also had an AMD card before your Nvidia, you might want to check it out as well, it's worth a try at least. I used Display Driver Uninstaller which can be found on Guru3D website, used it in Windows safe mode as recommended and that's how I found the leftovers and removed them. Hope this helps!
-Edit: Missing a word ;)
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My friend and I spent all night trying to get all beacons. We did 30 mins survival runs. We got a S#&$ ton of beacons except... DELTA!!! 4 hours spent farming and we can't even get a single run at Vay Hek... How many runs will I need to get all parts? if i'm lucky 3, but more likely 6-7 maybe more. The funny part is when I look at the hotfix patch notes : Slightly reduced Delta beacon drop chance... WHY?!?!? So I spend all week-end farming to get 2-3 runs at vay Hek?? This is ridiculous.
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Thoughts & Experiences:
The controls are messed up and way too complicated for nothing. Here's how I would fix this. First of all, when equipping a melee weapon the firing button should not become channel but melee attack. There should be different melee attack and quick melee attack buttons to allow us to move our key bindings without preventing us to fire our guns when we switch back. Also add the option tu use melee channeling as a toggle option (don't remove the hold to channel principle as some may prefer this, just add a toggle melee channel key binding). There you go, problem solved ;)
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Yep totally agree with this
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I know DE planned it also for a controller, which would make sense, but for mouse/keyboard it sucks. Don't remove the option to have it as a hold to channel, just add the option to bind a toggle channel mode instead. Also it should'nt be on LMB, this should be the melee attack button. There should be a different quick melee button for when melee weapon is unequiped so we can move our key bindings. This would solve everything.
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I don't want to use cold for infested, too many penalties while fire only gives you bonuses and Bane/Expel/Cleanse is a must in my opinion.
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For void: corrosive and cold, with no Bane/Expel/Cleanse mod. Infested I don't use cold, I use fire instead and use Bane mod. See my point?
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So... There are 4 factions in the game: Grineer, Corpus, Infested and Corrupted. Why are there only 3 presets/loadouts for weapon mods??? I would suggest adding a 4th one, a ''D''. Everytime I do some void missions I need to mess around with my presets and it's a little annoying. Not a major issue but still, it would be appreciated if you could add one more ;)
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Same here... Still waiting on an alert for the helmet bp.... Sure hope they put Vauban in clan research lab.
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My friend and I also have this problem since the Rhino Prime/Tethra's Doom update.
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Look again, you're missing plastids... 11 of them
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So... I was playing tonight on a defense mission when my screen started flashing and the Stalker began to send me taunts as usual. Problem is... It appeared during the 10 seconds vote period between wave 5 and 6 and started shooting at me while I could not defend myself. As soon as the 10 seconds countdown ended I died. He also started damaging the core during the voting. This is obviously a bug that needs fixing ;).
Can't Deploy Extractor On Uranus
in General
Posted
Title says it all, when trying to deploy extractor on Uranus, UI becomes unresponsive. Also, as other threads have mentioned, the extrators/ressources are all messed up. Hope you guys fix this soon ;)