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raisinfist

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Posts posted by raisinfist

  1. I believe Stalker has an energy pool, as whenever I've fought him he starts with a Slash Dash straight off the bat, but never casts Dispel. Ever.

     

    What to take from this (if true): Start fairly near to him, wait for him to wind up Slash Dash, dodge and hit Iron Skin/Hysteria/Blessing/etc.

  2. It always seems that you get hit with lower-ranked stuff, but hey, isn't that why you own a 3-forma'd Marelok already?

    Just get some comfortable-to-use and cheap new weapons and warframes (Braton, Dual Heat Swords, Valkyr) and slap on one very high-DPS weapon (Marelok), then run in a party and wait until you get a hit. Who knows, maybe you'll get more hits.

  3. Only bug I had with Nyx (when I had her) was that the bubble disappeared after 10 seconds. You still get damage redistribution/invulnerability.

     

    If you can't hit enemies through cover, don't be surprised. It's only an explosion, not Mag's super-useless powerful magnetic space cranes with auto-target.

  4. Only three times I tried transmutation with rares, I got: Thief's Wit, Flow, (I think) Magazine Warp.

    First time I tried transmutation with common mods: Suppress.

    Common > Rare, for me, so far ( <.< )

     

    All the mods were different for the rare transmutation.

    All four of the Common mods were the same.

     

    RNG.

  5. Compare Molten Impact to North Wind to Shocking Touch:

     

    Shocking Touch: +10% per rank, 6 cost base.

    Molten Impact: +15% per rank, 6 cost base.

    North Wind: +15% per rank, 4 cost base.

     

    For non-upgraded weapons, the extra damage per mod energy gives a good incentive to use Ice over Electric damage.

  6. It's like a 6.5% chance if you have a Death Mark. In a party of four, all whom have a Death Mark, your chances of encountering a surprise boss are 26% at the most.

    Is that for one specific assassin, or for all three?

     

    If that only applies for any assassin dropping in, then the chance of any of them NOT arriving should be (going off 26% chance for a given assassin to turn up) 40.5224%. In other words, with a full party (everyone marked for everything), you should get an assassin about 59% of your runs.

  7. Stances change base damage, attack speed, and stamina costs. (Not sure if anyone noticed the last one, but...)

     

    Still, Abyssal Automaton means for style reasons you HAVE to use a scythe if viable.

  8. I get this fairly regularly, it's superlag.

    Hence you can see:

    - Revive (desc: Heals nearby units)

    - Infiltrator weapon (93 bullets in mag/ 93 reserve)

    - Usually an Excalibur frame where yours should be as a placeholder.

  9. Here's a joint attempt by me and ShadowRacer742, our obliging Loki. tbh, he came up with the idea, and helped with the captions. I only took pictures and blew stuff up.

     

    yZAIaaG.jpg

     

    EDIT: Apparently, according to ShadowRacer742, I "took pictures and blew stuff up REALLY WELL". That said, it was pretty fun.

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