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FightingFalcon7

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Posts posted by FightingFalcon7

  1. Just some tips for making powers more unique:

     

    #1 Sand Blast: less of a projectile attack and more of a knockdown-dealing slash-damaging line attack. Limited range but hits everything in its path at once, regardless of barriers aside from map walls.

     

    #2 Obelisk (new idea): Older poster's "impalement" idea could work; causes a sandstone/metallic obelisk to burst up from the ground near Set, either a fixed distance away from him or where he's pointing like with Hydroid's powers. Can impale/kill enemies as it bursts out, then can serve as a sort of temporary cover and/or allow Set and allies to strike it with melee weapons to launch a chunk of itself in the direction they're facing, at the cost of reducing its duration/size.

     

    #3 Warriors of Sand: to make it more distinct from Loki's decoy or Mirage's Hall of Mirrors, clones should have a limited supply of HP and be relatively easy to kill to compensate for their random mobility.

     

    #4 Sandstorm: IMO seems different enough from Zephyr's Tornadoes since it's a stationary area hazard rather than mobile DPS traps; more or less could work as-is.

    Yeah I like that idea for the second ability. I also like the improvements you made for Sand Blast and Warriors of Sand. So everything would look like this then:

     

    Abilities:

     

    Sand Blast: Fires a blast of sand in a line at a certain range, knocking down and dealing slash damage to all enemies hit in the line.

     

    Obelisk: Creates Sand Obelisks around Set  that impale/kill enemies as it bursts out, then can serve as a sort of temporary cover and/or allow Set and allies to strike it with melee weapons to launch a chunk of itself in the direction they're facing, at the cost of reducing its duration/size.

     

    Warriors of Sand: Set creates a temporary sand cloud to hide himself before emerging with 5 copies of himself. The copies move around on their own as well as shoot enemies however the copies do no damage whatsoever. Copies draw enemy fire and burst into sand when killed or when the ability's time runs out. Again this deals no damage. Copies have limited amount of HP.

     

    Sand Storm: Set creates a devastating Sand Storm around a target area around Set. The storm reduces enemies vision and decreases their accuracy in the Storm. The Storm does high damage, mainly Slash damage.

     

    How Does that Sound?

  2. Set (who comes from Egyptian mythology as the God of Desert Storms) would be a sand based warframe. His play style would be based around diversion. He would be a weaker warframe with high damage similar to Ash or Nova.

     

    Abilities:

     

    Sand Blast: Fires a blast of sand at a single target, dealing damage and blinding them.

     

    Warriors of Sand: Set creates a temporary sand cloud to hide himself before emerging with 5 copies of himself. The copies move around on their own as well as shoot enemies however the copies do no damage whatsoever. Copies draw enemy fire and burst into sand when killed or when the ability's time runs out. Again this deals no damage.

     

    Quick Sand: Set creates an area of Quick Sand around himself sucking enemies to the center of the area and drowning them in sand.

     

    Sand Storm: Set creates a devastating Sand Storm around a target area. The storm reduces enemies vision and decreases their accuracy in the Storm. The Storm does high damage, mainly Slash damage.

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