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Warugi

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Posts posted by Warugi

  1. It took me a bit to mentally figure how I wanted to give my feed back but here we go

    Likes:

    • Fun
    • Can be frantic but 3v3 doesn't feel too frantic
    • Good feeling of competition with out the "murder them dudes!" feel

    Dislikes:

    • experience can very between client and the host
    • Getting staggered to oblivion from the E spamming
    • movement could be slightly faster
    • The physics for the lunaro is wonky sometimes. Like some times its really floaty others it drops like a stone.
    • The lunaro indicator on the HUD is only a 2D representation to something that moves in three dimension so it point left, right, up, or down not exactly helpful
    • No indicator for yourself if you have the lunaro till you hear it beep which by then you've been checked or are a frame away from such.

    I've played a few matches and had some good one but also some really bad one part of which was more or less Teshin saying "(insert team) needs to work hard to close the gap" or something alot those line which for me felt like he was basicly going "Geet gewd tenno", and one match I had one of the opposing team members (who I suspect was the host) would score bullet jump out of the zone then when the lunaro would spawn bullet jump in grab it and score rinse repeat. The score ended 4 or 5 to 27. With that said I enjoy lunaro far better then the other conclave modes it still needs work.

  2. I noticed this myself. When i tested it myself after fallowing through with the combo the animation will suddenly reset to the neutral standing animation after firing the redeemer. This occurred with me for the animation for Vagabond Blitz, Final showdown, Desperado's Zeal, and Spinning Uppercut.

  3. I've noticed that a number of melee weapon categories that haven't seen additions in quiet some time; in some cases nearly three years.

    1. when are under loved weapon classes going to get some additions?

     

         To give some light on a few melee categories and how long they have had nothing new. Dual daggers U9 in July13, 2013; Sparing U10.7 in Nov 6, 2013; machetes U13.5 in May 28, 2014; Gunblade 15.5 Nov 27, 2014; Single daggers and whips U14.7 on Sep 17, 2014; Hammers U12 on Feb 14, 2014; and Nikanas U13. And thats just melee alone.

     

    2. When are we going to get more aesthetic armors that isn't bundle exclusive?

     

    3. When are more syndicate augments/mods coming?

  4. Hello DE

     

    I first I want to say Thank you so much for making one of my favorite games to play easily in the last three years.

     

    I wanted to ask first if there is anything you'd like to preview for the next warframe/update?

     

    Second I'm sure you get asked this all the time but on average how often do any of you check to see of drops/rewards from the void/OD are where they should be? (No offense intended if any was taken please have mercy on me lotus!)

     

    And my last question is do you have plan on releasing a sniper or high puncture melee weapon in the near future?

     

    Thank you for your time!

  5. ON the other hand, Kubrows are suppose to be like a better sentinel that you can use for some games.

    For new players you are suppose to maybe build carrier sentinel first since it is cheaper and works all the time, when you get more power and money you can invest in a kubrow that can boost you for a few rounds.

     

    Besides i feel like the absurd price is maybe to siphon away some credits from players who has a lot stored up, will probably see a price drop down the line.

    Yeah that is true. Its just to me personally there is some things about how kubrows work currently that encourage breeding a kubrow to get what you want then to punish you for breeding.

     

    As far as I know the 100k credit power core only needs to be constructed once but since I've only done 60 or so runs of E Prime I don't have an egg yet so I could be wrong.

     

    As for the other ideas... Yes, yes, three times yes.

    The power cores are consumed after use so each time you make a kubrow you have to craft another one.

  6. I have a matured kubrow that when ever I try to get a imprint from it'll tell me that it will consume a blank templet and when ever I click continue nothing happens. it doesn't say that a scan was consumed or anything. Its a all white muscular raksa with white eyes if that helps.

  7. I am aware that there is a lot of topics bringing up kubrows and whats bad about them I've been trying to figure a way to be constructive about the subject. There will be lots of text so here is your warning but I will put overviews if you want get basicly the same idea but without all the details.

     

    The Egg

    Lets start with the egg which you get from breaking feral kubrow dens sounds simple. but the eggs are a rare drop which in its self not bad but combo this with other things about kubrows that bug me.

    Incubation including maturing

    Okay so you have a egg you now get to incubate it but to do so you need a power core which not including the price of the blueprints will cost you 100k credits and a argon crystal. which the 100k credits price tag turns me away from breeding. after you have that built you put the egg in and wait for two days unless you spent 15 plat to rush it. You then have to wait for 36 hours for it to mature.

    Genetics

    Okay here is where the RNG is strong. Its its your first kubrow your going to have to random it which if your lucky you'll get multiple desirable traits. But some traits you can't tell till its grown like the body type of the kubrow: skinny, normal, muscular, and chunky. The trait you can see the moment it hatches is if it has a fur pattern and or fur color if any besides white. On top of all that there is its temperment: huras, sahasa, sunika etc.

    Breeding etc

    Breeding to get the kubrow you want seems like a novel idea right well you can only take two scans of a kubrow to get a higher chance of getting dominate traits as in all of them so your going to have to breed multiple times to get a kubrow to look how you want it unless you get really lucky oh and you can't empty a stasis slot so it is possible to have for example 50+ kubrows in stasis to get just one kubrow you want.

    Possible solution

    For the egg if everything else stays as is it would be nice if the eggs were uncommon instead of rares. The incubation and maturing time would be nice to have it at two days total. As far as the crafting price for the power core I think 50k roughly would be acceptable and still cost a argon crystal. For breeding having a way to select one or more multiple genes in the imprint like have a craftable imprint that lets you do that would be nice and how ever many traits it can take makes the price go up slightly. And a way to empty out the stasis slots in a kind way would be nice. Oh and something that bugs me is that till after you name your kubrow you have no idea what temperment it is. it would be nice to know what temperment it is before naming it.

     

    Overview with solution

    The eggs

    There rare (make them uncommon)

    Incubation and maturing

    costs 100k and a argon crystal and you will have to wait 84 hours till you have a fully mature kubrow (cut the price to 50k and a argon crystal and the time to 48 hours or so)

    Breeding etc

    All the RNG and no way to kindly empty kubrows you don't want (let us have a way to select traits not a all or nothing feel to imprints and let there be a way to give kubrows to someone else or to lotus (she likes puppies right? lol) and a way to know the temperment before naming would be nice)

  8. just wait few patch and nerf of Valkyr and Rhino  and we will see you tactics :=)

    Currently Valkyr's hysteria does not calculate power stregth mods like intesify and blind rage on top of it disregaurding the melee weapon and the damage mods on the weapon. As far as Rhino at best he could use a look at and a few tweeks.

     

    so, in normal way the game is build for the players - and after nerf if more then one player are not agree with that maybe it was wrong to be nerfed...

    in normal way DE just need to do public voting - nerf or not =) becouse game is for players and we spending our time and money in game so...

    if someone not interested to play longer then 10 min in surv doesn't meen that need to nerf warf

    and so ok. what next? all weapon nerf becouse they to powerfull? ;=)

    The reason I felt the changes to Trinity and Nova were needed cause have one button wins hurts the overall health of the game. That and Trinity is a support style warframe it makes no sense why a support should be capable of basicly tanking. With Nova having two room clearing abilities with a mobility ability to boot made her ability set alot stronger then a majority of frames. As far as leaving nerf/buff to a public vote is a poor idea because it can easy get to the point of the more popular warframes and weapons getting buffs and the least popular warframes not getting a look at if not being nerfed into the ground. I have yet to see DE make a change for no reason ie "cause they can" and if they "nerf" a frame or weapon i like I will simply adapt accordingly

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