Jump to content

darkfly0213

PC Member
  • Posts

    80
  • Joined

  • Last visited

Posts posted by darkfly0213

  1. So, Before this patch you could hit a fish and if you hit it, you catch it, but now after the path, you hit the fish and it shows that you did some damage to it but instead of catching it, your spear hits it but that animation doesn't trigger for some reason, it's almost as if the spear goes with the fish before coming back to you. Is it bugged or did they add new hit points. This has been mainly happening for when you're catching a Mortus lungfish.

  2. So Essentially I've been getting this bug for some time now and essentially you switch the color of a weapon, warframe or sentinel. and when you leave the arsenal. That color doesn't switch to the color that you set it to. I have some reference photo's of The problem. (Note: The One that's showing the color of the weapon, it's supposed to be the purple yet when I go into the game it's the color that I had before which was a Neon Cyan, this has happened on the sentinel before too, I'll link those pictures too).

    Photo's #1-2 Will show the weapon color not switching: Photo#1Photo#2,  

     Now Photo's #3-4 will show the sentinel color not switching: Photo#3 Photo#4

  3. ( Note: I Don't know if this should be in general or not).

    Okay I'm just going to link a thing to my google drive of the pictures of this happening. This started when the door closed on nidus when he was in the doorway of the door and then he disappeared. ( Note: I was viewing the operator at this time). So I switched to nidus and the screen was black next thing you know nidus is replaced with the operators model and You'll see in the link how glitched it is. Aye So The link is right here: https://drive.google.com/open?id=0Bw3__6_FSNBJOVBoVTd5YjgzbjQ . So You'll see how glitched it is and and to note is that when you use the resevoir ( Might of spelled that wrong). When you use it Nidus' Head Spin to the back. Anyways it's very weird.

  4. 1 hour ago, Azrael said:

    I don't know. There are a lot of people asking for a way to change weapons during the quest, so you aren't alone. You can do the entire final fight with just your operator, so if your weapons are that weak you might try to do that. Really it's just a matter of perseverance, and figuring out how to use your operator skills effectively. Don't give up!

    I've already given up And I'm hoping that they can do it. So

  5. Quote

     

     

     

    2 hours ago, Azrael said:

    Don't do that, it's not that you suck. This is an important warframe lesson: it's not about the weapon, it's about the mods. Bad weapons will work fine with the right mods, good weapons are garbage without the right mods. When people talk about a weapon being "garbage" or "MR fodder," they are either trying to min-max or don't know what they are talking about. You can do any mission on the starmap with any weapon in the game, so long as you have some forma and good mods on it. Don't even worry about MR, acquiring and ranking up mods is the real progression in warframe.

    The guardian fights were a bit frustrating. The siphon fights later on are also a bit frustrating. It's just a matter of learning a new skill and series of tactics. Once you work out how to do things, and get used to it a bit, it'll be easier.

    Okay If I contact the support would it be possible for them to reset the quest for me?

    If not there really isnt a fix other than me Quitting warframe which i really don't want to do

  6. 2 hours ago, AXCrusnik said:

    Agreed as well... Also would like bullet jump removed so height is a bit more meaningful again.. but generally parkour doesn't feel nearly as fun as it did with Parkour 1.0 for me. I got into this game because it had wallrunning... you could wallrun and shoot at people at the same time or wallrun and launch yourself off the wall for a melee wall attack (still possible... but it's so god damn clunky no one in their right mind uses it regularly if ever). Now parkour is disconnected.

    If you want to be fast and fight the only use walls have to you is to reset your bullet jump, whereas before you could chain parkour moves together while fighting.

    754.gif  

    I never used the wall running. I like The ability to go to a higher area and rain hell fire on my enemies. But I doubt that they'll change it. The Old Parkour system was Absolute Crap. It wasn't even like you were wall running, it felt like your character was stuck to the wall. And lets say you wanted to stop in mid air..Nope Can't Do that, There's only 1 way and that's forward. What I'm trying to say is That the Old Wall running was Complete and Utter Crap. Most People Never really used it. They Just used the Coptering. Another thing that they could do Is have a system where you could change if you wanted to have a Bunny hop or if you wanted to have the wall running. So Each player can decide which one they want to use. It would be a good system.

  7. Hmm Warframe Politicians, Never thought i would see that..But shadow step is good. But I do agree that it a little Overpowered. In a Survival mission like the April fools one. You could be a valkyr and permanently be invisible, and keep killing more enemies to keep remaining invisible.  It needs a little tweaking but other than that its good. 

×
×
  • Create New...