Eddnamed
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Posts posted by Eddnamed
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Seems like there's some other posts about the same issue but nobody bothered to search.
Bump for visibility.
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Definitely a Hall of Mirrors issue.
Please use the search bar next time.
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Bump for visibility.
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Happening to me as well, but with ANY weapon. The problem here is Hall of Mirrors. Kills made by the illusions are not being counted and do not give affinity. Kills made by the real Mirage (Prime) do count.
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In the screenshot, you can see the illusion killed the (low level) grineer, but only the damage number pops up. There is no affinity number, and no affinity is added to the total count in the progress bar. Also, the kill doesn't count towards kill number nor mission task.
http://steamcommunity.com/sharedfiles/filedetails/?id=1296524348
Edit for clarification: Kills with the original Mirage do give affinity as intended. This bug affects both Mirage and Mirage Prime.
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The default shininess on the bombard's armor makes it pretty hard to match but I tried anyway:
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I used Palatine Syandana and Eos Prime right shoulder plate only. Replace greens with your color of preference, and any bright energy color which contrasts with it.
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I don't understand why nobody ever answers constructive feedback on the forums and instead focus on rants.
I have created a topic here explaining the main flaw of the sortie reward system and some options to fix it, yet nobody cares. Granted this subforum is aimed at the devs instead of the players but it's useless when the true feedback is hidden below tons of rants. *end rant*
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12 minutes ago, (PS4)Elctrcstel said:
i think it was to give him more of a stag/king of the forest vibe
More like a deerlord vibe.
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Share your color schemes for the new Oberon Feyarch skin!
I'll start with mine, although it doesn't differ much from the default colored skin:
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The main problem with the sortie weapons as of right now, is the limited supply of rarer parts due to the weighted drop chance on them. The current system of non-repeatable rewards through the checklist is incredibly counterintuitive and is the main reason for the reduction of such parts, starting with the Strun Wraith's season. The main flaw lies in the way the reroll works when the drop is already in inventory.
After running almost every daily sortie for the past seasons, I'm still missing some parts for the weapons offered, such as the aforementioned Strun Wraith and now the Sheev. However, I had no problem trading duplicated parts for the Karak Wraith and the Dera Vandal in order to build them, and since the sortie rewards checklist was implemented, all that can be done is play every daily sortie and pray for RNG to drop the rarest part of the season, because otherwise the special weapon offered is not gonna be completed without buying what's missing from the trade chat. For instance, the current WTB price for Snipetron Vandal receiver is 250p, and Sheev parts are rising over 50p, around twice the WTS offers from yesterday, being only one day since they were swapped out.
The way the current sortie checklist works is:
1. You get a certain item from the reward list.
2. That reward gets checked out from your available drops.
3. If you happen to receive the same reward on a subsequent sortie, the game will reroll the rewards only from the items that do not have a checkbox next to them: cores, catalysts, reactors, exilus adapters. This is the main flaw.That means, anyone who doesn't have the first reward will get it, but everyone else who has it already, will get most presumably 25 cores. From what I understand, the main purpose of the checklist is to avoid giving duplicates, but that is not fulfilled in the current state of the game. There are several ways to solve this problem, including reverting to the no-checklist version of the sorties, but in order to keep the checklist I have thought of 2 options:
OPTION 1: The sortie checklist reroll phase should be able to give anything that doesn't have a checkmark next to it, including weapon parts that are not in the player's inventory. However, if the player has already built the weapon or Nezha, they should be automatically checked out from the list on day one of the new season. Once everything has been checked out, it should not reroll at all, allowing players to obtain duplicates (mostly lenses for the Focus system and weapon parts to trade with other players, please no more Nezha parts).
OPTION 2: The player should be able to manually tick any items already in inventory, but only if they're already built. Example: I already own Nezha and have fully leveled him to 30, and I do not want to keep receiving his parts as rewards from sorties, so I tick them off the list and the game will reroll for everything else except Nezha parts if i happen to get one. As of right now, I do not own Snipetron Vandal, therefore the system should not allow me to tick those parts off the list, even if I have the parts but have not built it. This allows me to get duplicates which can then be traded with other players to complete the weapon, after which I can tick all the parts off the list.
This should allow players to get all the rewards from any season granted enough days to complete the checklist, apart from enough duplicates to trade with people that have not completed the whole season, instead of having half the rewards from the list (adding on to my 27 Nezha Chassi) and a stockpile of cores/potatoes/adapters/Nezha parts like I currently do, having to buy the rest through the trade chat from "max profit or nothing" sellers. I can predict the price of Snipetron Vandal parts skyrocketing after the season's end, even though any semi-dedicated player should have one after completing the season.
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Here's my try on a Tower 4 Survival (ugh cores on rotation B):
I didn't activate focus. Nothing was specified about Warframe passives. And no I didn't want to use Nikana Prime (seems like everyone else used it in Tower 3 Survival, so C-C-COMBO BREAKER! x2).
Also, Corrupted Vor died in like 10 hits. Surprisingly easy I'd say, but had fun doing it anyway.
I'd like 1 Naramon and 1 Vazarin Greater Lenses please, and thank you!
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Don't mind if I... showoff?
There's too many colors, so no pallete-positions. But you can get close enough with the screenshots if you want to replicate.
For some reason Steam screenshots also capture the cursor. So sorry if it gets in the way.
Listed as frame (alphabetical) and accent colors (if any) that you can change to suit your liking while keeping the overall looks. I recommend shades of the same color in multiple accents.
Ash Prime - 3
SpoilerAtlas - none
SpoilerBanshee - 2,4,5
SpoilerWraith Inspired (Red Veil):
SpoilerChroma - 1 (Haven't experimented, try at your own risk)
SpoilerEmber Prime - 2,4,5
SpoilerEquinox - No idea, this contrast was hard to come up with.
SpoilerExcalibur - 2,5 (Neon bright colors recommended for maximum eyecandy, no edgelords please)
SpoilerFrost Prime - None, really, unless you don't want gold on him, then change 4.
SpoilerHydroid - None, really.
SpoilerInaros - 3,4 (change the gold to your liking of colors)
SpoilerIvara - 2,3 (darker shade on 2 required for the effect)
SpoilerLimbo - 3,5 (5 actually changes the color of the coat's underside)
SpoilerLoki Prime - 3, if you really want to.
SpoilerYou'd be surprised at how much the look on a frame changes when making a couple of the default colors a shade brighter, or darker. Then again, nobody ever comments on my Loki Prime. Guess invisibility has something to do with it.
Mag Prime - None, really. Altering any color changes the overall looks. Except maybe the energy color.
SpoilerMesa - 2
SpoilerMirage - 1,5
SpoilerI've found many other players ingame using similar colors on her, but on different tints.
Nekros - 4,5 (these ones are not green like the ones before)
Spoiler*Insert obligatory triple Grakata comment here*
Lotus Prince Nezha - 2,5
SpoilerI swear, I designed this one myself. Any similarities with previous posts is purely coincidential. I'm actually surprised we almost nailed each other's designs.
Nova Prime - 3,5
SpoilerNyx Prime - 1,3,4
SpoilerOberon - 2,3
Spoiler*Insert obligatory Broberon / Paladin comment here. (Next Prime? DE please?)
Rhino Prime - 3,4 (his golden bling isn't on any tint ATM)
Spoiler*Insert obligatory Rhino Prime - Boltor Prime combo comment here*
Rhino (Palatine)
Saryn Prime (Orphid) - You have to change ALL of them, example screenshots.
SpoilerOld version (paler gold, didn't save the scheme, sorry).
SpoilerNight dress version (only Orphid skin):
SpoilerTrinity Prime - 1,3,5 (1 should be the darkest possible shade of that color)
SpoilerWhite:
SpoilerNight dress (this one was actually a try on copying previous Saryn Orphid colors onto Trinity, with a different touch of course):
SpoilerValkyr (Gersemi) - 2,5
SpoilerVauban - 4,5
SpoilerVolt - Haven't come up with a design yet.
Monkey King Sun Wukong - None
SpoilerZephyr - 3,4,5
SpoilerAnd I actually ran out of weapons to pair up with the frames.
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+1 to making certain deluxe skins available to more weapons with similar appearance.
Cyskis (Dual axes / hatchets) for Dual Kamas (Prime), Dual Ichor, Dual Raza, Twin Basolk, (Prisma) Dual Cleavers.
Palatine (Hammer) for Fragor.
Nari and Vali (Sword and Dagger / Dual Sword) for Nami Skyla, Dex Dakra, Dual Ether, Dual Skana, Dual Heat Swords.
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It's not actually missing the textures, but rather textures are disappearing when getting too close to certain objects, as shown in the following screenshots (uploaded to Steam).
Orbiter's Festive Decorations' Snowman:
http://steamcommunity.com/sharedfiles/filedetails/?id=577565820
http://steamcommunity.com/sharedfiles/filedetails/?id=577086799
Infested Mass:
Derelict (Defense has the best example notice on crosshair and distance):
http://steamcommunity.com/sharedfiles/filedetails/?id=577578487
http://steamcommunity.com/sharedfiles/filedetails/?id=577578555
http://steamcommunity.com/sharedfiles/filedetails/?id=577578626
Infested Corpus ship (Eris, only spawn point, but all the ship is like this):
http://steamcommunity.com/sharedfiles/filedetails/?id=577578798
http://steamcommunity.com/sharedfiles/filedetails/?id=577578746
http://steamcommunity.com/sharedfiles/filedetails/?id=577578683
Phobos Planet model on Navigation (notice the distance to the front and the textures):
http://steamcommunity.com/sharedfiles/filedetails/?id=577578956
http://steamcommunity.com/sharedfiles/filedetails/?id=577579004
Pixelated shadows (most noticeable on orbiter):
http://steamcommunity.com/sharedfiles/filedetails/?id=577578901
http://steamcommunity.com/sharedfiles/filedetails/?id=577578841
I have not run into any other instance of this outside the specified locations.
All of my settings are on max, with runtime tessellation and PhysX enabled, Bloom is disabled, and Anisotropic Filtering is set to 4x.
After doing some research, it might have to do with Nvidia GeForce Driver issues with Warframe, but this problem has been around in the infested mass for about 4 or 5 driver releases. I do not use GeForce Experience.
My specs:
Intel Core i5-4440 @ 3.1GHz (yes, I unparked the cores)
8 GB RAM Kingston HyperX
Gigabyte GeForce GTX 950 with latest drivers version 359.06
Windows 7 Professional 64-bit
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We shouldn't be losing 100% of the earned focus on one death.
http://steamcommunity.com/sharedfiles/filedetails/?id=569368919
Lost all the focus after having to use ONE revive. Getting only 100 focus for 20 waves of the Sortie 3 is really frustrating.
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Polarity icons broke for me after U18, neither of the hotfixes fixed this issue.
http://steamcommunity.com/sharedfiles/filedetails/?id=568821818
As you can see, they don't take the usual icons, but instead other random ones. Happens on all UPGRADE tabs and MODS collection view. It has become annoying to the point I can't tell what polarity I'm forma'ing into a weapon.
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Whenever I play Warframe, I get several freezes for about 3-5 secs on any action performed, even on the Liset when opening Foundry, Mods or Arsenal.
Although I can load into missions pretty fast, it starts freezing at the cinematic (Liset moving, Warframe dropping onto surface) and afterwards whenever I move, it freezes again and again, while showing a blurry render, as if the textures were just being loaded, even though when it's not frozen I get a high framerate.
It does not have anything to do with Solo or Squad missions, but when I host everyone gets dc'ed while my game is frozen.
I have already tried several solutions, including unparking cores, lowering settings from High to Low, disabling DX10, DX11 and multithreading, running in 32 bit, disabling PhysX, updating drivers,... but the results were the same every time. I am absolutely sure it's not the CPU nor the GPU overheating, and looking back at the collection of topics with the same issues, probably nothing is being done about this.
CPU: Intel i5 4440
GPU: Nvidia GTX 950 2GB
RAM: 8GB DDR3
OS: Windows 7 Pro 64 SP1
P.D.: Also, for some weird reason Warframe runs flawlessly (no freezes, hitches or stutters) on medium/low settings on Intel HD 4600. Yes, on integrated, which makes no sense whatsoever.
Mirage (Hall Of Mirrors - Kills/Damage)
in General
Posted
Definitely a Hall of Mirrors issue.
Please use the search bar next time.