(PSN)KW-ONE
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Posts posted by (PSN)KW-ONE
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same here,cant log in or lost connection to servers after every mission.problem started after prime sccess went live.also mastery isnt showing correct.sometimes its 0,sometimes its 25 with no progress.only happening after the lost connection to server message.i as well bought the accessories pack and the time is running.
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Bring back the good old Void 1.0.i can't understand why you changed the void to this confused,mixed up thing.trust me,a lot of people will leave.it's your own fault because you never listen to the community.
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I did t2 and t3 sabotage.no void key droped after killing Sprag and Venkra Tel/Lynx.
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the same bug on t2 and t3 sabotage.no key drop after update 18.8.2
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10 minutes ago, Leo17453 said:
Read. The. Whole. Thread.
40 pages?no,thanks.only important persons read the whole thread.are you important here?
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Let the Tonkor how it is.its just fine,high damage,only two shots and small magazine.nothing to change or nerf here DE.i dont care about all these change and nerf wishes.thats my opinion.
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11 hours ago, (XB1)chobots1998 said:
no... not exactly.
you may see an update being 12-13 gigs... but you start at like 8 or 9gigs.
so yes.. 4 gigs :3
and what do you think is happening when you see this"preparing for download"?its downloading the first 9gigs in the background.so we always download the full 13gigs.
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39 minutes ago, (XB1)PopCactus218 said:
Same for me
same for me
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deploy extractor on earth is still not possible,for weeks now.
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TIME FOR SOME DOOM.good game and really funny to play.
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On 29.2.2016 at 10:16 PM, DE_Steve said:
Tenno,
If you haven't heard, Sands of Inaros is coming soon! Check out the Hub here: https://warframe.com/18-5-hub
In order to best prepare you for the Update, we wanted to give a quick heads up on it's approximate download size: 4+ GB.
Why so big?
The short answer: Warframe has received months of technical graphics improvements, putting an extra layer of detail on every single graphical element of the game. When released, players on all platforms should notice a substantial increase in detail across all of Warframe’s game modes, weapons, characters and tilesets.
The long answer (that also makes up the past 2 months of my life):
With Inaros, the sands of old have been swept away from U18 Warframe leaving behind a newer, more vibrant U18.5 Warframe. In many respects, 18.5 is a remastered, more HD version of Warframe with months of technical graphical improvements and artistic relighting of many parts of the game (and more to come in subsequent updates). These changes sweep across lighting, materials, collision, so the 18.5 update is expected to be a larger-than-usual download – again, we're talking 4+ GB. On top of these changes are across the board rendering performance improvements we hope you'll enjoy, keep in mind that your particular hardware may benefit more and benefit less depending on your GPU, resolution and preferred graphics settings. All of these upgrades in 18.5 are cross-platform - yes! PC, PS4, and Xbox One Tenno will see these improvements as they are released. Here's some results you may notice as a result of these sweeping graphical changes:
- Lighting textures have been reengineered to reduce square compression artifacts and ugly color banding. You may have seen me point this out on past Devstreams.
- All PBR materials have been recompressed with a more accurate format, new and subtle details are visible on your PBR'd Warframes, gear and in the environment.
- Reflection Probes have been built through many areas of the game, grounding PBR materials with more accurate lighting.
- Character and weapon lighting includes more accurate 'dual specular' lighting which means metallic surfaces are more realistic and fancy looking.
- HDR rendering has been switched to a compact 32bit format which has improved HDR rendering performance for a wide range of GPUs.
- Tonemapping has been adjusted to use more of the range of lighting content in the game, images have more detail, particularly richer in the darks.
- Motion Blur and Depth of Field have been re-engineered to run faster and look better, fast moving and defocused objects no longer appear 'cut out' on their silhouettes.
- Draw order optimizations have been applied to every object in the game, which improves overall performance, particularly in worst-case scenarios.
- Atmospheric fog effects are now rendering in a separate lighting pass, allowing richer particle effects at distance without being 'erased' by atmosphere.
- Particle lighting has been improved to more accurately represent the local lighting environment.
- Wind force modelling on many particle systems increase realism as various environmental particles now respond to explosive forces and Warframe powers – you've also probably seen us showcase this in our most recent Devstream.
- Bloom system has been softened and made more seated in the scene. The burnt-out look is replaced with a more subtle and gentle sci-fi glow.
- Physics collision, performance and stability have all been improved, as a long-awaited upgrade of Warframe PhysX libraries has been completed.
PC Minimum spec remains unchanged. Combined with the optimizations mentioned, our tests are showing 18.5 as a better looking Warframe with 18.0 or better performance on an array of toasters and beastly GPUs!
So there you have it, Tenno. 4+ GB of content explained, and now it's time for me to go back to the team and bring this Update across the finish line to come out on PC soon.
4 gb is big?on ps4 we always have to download 12-13gb,every update 12-13gb!!!
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same here.secondary fire on azima doesn´t work.like darkturn,i changed to other weapons to check if something is wrong but all other weapons are working fine in 2nd mode.azima on ps4 is buged.
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One Thousand More Cuts = Login Failed/Server Disconnected 2.0
DDoS again?Same problems as last week.after 10 attempts i could login and do exact one mission.than server disconnected.after 7 attempts i could login again,started and in mid mission server disconnected.did you really added safeguard to protect you for future attacks?
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Die beiden seltenen Nikana Haltungen zusammen für 30pl.
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i'm fine with the app so far,except one thing.
are you planning to build in "start research/purchase blueprins"from dojo labs?
i think alot of players missing this feature.
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endless loading on chat screen.cant see anything.
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Same here,chat server down.endless loading.
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Habe ein Set zu verkaufen.Was stellst du dir preislich vor? http://wftrading.net/sets/
Wenn Frost aus dem Drop Table wieder weg ist,steigt der Preis sicher wieder bis auf 600.
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Wechsel doch nicht die Region Ingame.Ich denke das du es so gemacht hast.Du scrollst hier einfach ganz nach unten und klickst bei Community auf Forums und da dann auf PS4 Trading Post oder klick auf den Link. https://forums.warframe.com/index.php?/forum/182-trading-post/
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Frag doch mal im Englischen PS4 Handelsposten.Da ist sehr viel mehr los als hier und ich bin mir sicher das du die Mod dort für 150-200 PL bekommst.Mehr ist die Mod nicht wert.
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du kannst normale waffen und gegenstände nicht mit anderen spieler handeln.
die einzigen fertig gebauten waffen die handelbar sind,sind syndikatwaffen und void händler waffen.
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Wie heisst diese Brust?
http://www.directupload.net/file/d/3932/cy6glfnn_jpg.htm
Hätte es auch als video aber mobil konnte ich gerade auf die schnelle nicht viel machen.
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same here,when we get a fix?in 5 weeks?this is ridiculous.
Valence Fusion
in Players helping Players
Posted
I want To fuse a max ranked kuva weapon(Level 40,60%) into an unranked(because of The Name).will The formas,catalyst and Focus Lens also transfered?has anyone ever tried this?