Jump to content

Psyfun

PC Member
  • Posts

    12
  • Joined

  • Last visited

Posts posted by Psyfun

  1. While I understand the luxury trading would grant and obviously would be optional, what else is there right now to sink time into? Take me for instance. I have been grinding my &#! off for mag. If I could simply trade all my other warframe BP's or creds for the parts....i really wouldnt have a reason to play. At the moment with trading out of the game, everyone has a time sink and that being grinding for mats and blueprints.

    just my opinion, and as i said it would be optional but for longevity purposes and content...i think its easier without it. can you imagine the amount of content(and interesting content at that) that they would have to put out on a fairly fast basis if everyone could just trade everything?

    Thats why I said one or the other. So long as you can't obtain both through trading, some time must be invested to obtain the other half. Ideally this would mean allowing players to trade BPs, so that if I find an Ember Helm BP (which I did) that I don't want ('cause I don't particularly) I could trade it for someone else's helm BP that they don't want/need. We would both benefit and there would be very little loss to DE.

  2. Oh I still have the 50 free plat but until I know for sure which weapon/frame I really WANT to stick with I'm NOT going to waste it, using 'you got 50 free plat' only works if I planned on ever not trying out a new gun/frame.

    I understand where you are coming from, that you'd like a more reliable way to progress without spending cash. But this statement is a fallacy. If you really want to be able to test various frames, than you want to be able to be able to test them fully. If you want to do that you need Orokin Catalysts/Reactors. The best way to get them? A maxed out frame. Therefore it is to your benefit to spend those free points so you can max out one frame, that will later let you max out other frames. It is by no means a "waste" to spend them on making getting more of them easier.

  3. Just a list of general pros and cons I have found in my experience so far.

    Pros:

    Hub: "Windows" are well done, the fact that you can jump through layers and previous layers stay open is excellent, allowing players to move naturally between them.

    Cleanliness: both in missions and out, the UI is fairly sparse, something I personally prefer, I like seeing the game not mechanics.

    "Recent Players" list: This is excellent and something missing from many, many PC multiplayer titles. I'm glad it didn't slip by.

    Color Scheme: I like it. Others might not and it might be worth making a color selection available. But *I* like it, and this is my Pros list so it goes here. ;)

    Statistics Page: I always like numbers!

    Cons:

    Hub: "world" selection. Mercury is FREAKIN tiny and gets hidden by other planets/the sun. Other planets float offscreeen [Pluto]. Etc. This would be much better as a full overhead with the "player" seated on top of the sun.

    Mission: UI is very out of the way. I'm glad the elements are sparse but when I need to see them I have to look way away from the action on my screen, this is detrimental to gameplay. Also there is no "Attunement" bar for the Melee Weapon last I checked.

    Mission: There needs to be something to readily I.D. special enemies outside of staring at their health bar. I stepped into a mission tonight and was rushed straight off the bat by an enemy, I figured I'd just drop him but I went down incredibly fast. Confused I looked at his health bar and saw "Seargent so-and-so". The top of the screen is not where I want to be looking in a fast paced game.

    Market: lacks mouse-over descriptions. I know most of them are placeholder at the moment anyway but they should be visible in the market.

    Market: Gear descriptions are lacking. How long do boosters last? Are they permanent? How much do they boost? Are team heals once per map? One time use? The only item that seems clear is the Cipher.

    Thats all I can think of for now. More to come if I find things worth commenting on.

  4. I had to re-install the client today, after I did a clean Windows install last night (I upgraded the majority of my computer so this was necessary.) Upon logging in I was played the initial messages describing the basic UI, which was obviously unecessary. There should probably be a server side check for this.

×
×
  • Create New...