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Kiwosa

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Posts posted by Kiwosa

  1. So a few friends and I recently started a clan. We wanted to have something Foxhound related. When it came time to choose an emblem, of course the original logo itself was supposed to be out of the question. I decided to make an edit and have some fun with it:

    4MHptzP.png?1

    Support didn't help me on the matter in my admittedly confusing ticket (I originally questioned the use of the originals, then mentioned this edit as an alternative), they just said the original logos wouldn't work. No mention of this.

    So my question is this: would this be accepted?

  2. The Kogake and Obex don't hit the target every swing, very easily noticed with Brutal Tide but is also affecting quick attacks (Although noticably less for quick attacks):

     

     

    This is making the DPS very low (As can be seen at the end) and also makes Brutal Tide's basic combo knockdown effect very unreliable.

  3. This has been happening infrequently over the past week or so, but it happened pretty bad recently:

    It seems to happen only against Grineer.

    It seems enemies will sometimes take damage from it, as shown in the video, possibly radiation causing it, or in this case, Nyx's Chaos. (No other teammates were close enough to attack the group in front of me, near the start)

    Bombards are always present in some way, I think it might be that bombards' bombs just damage all possible targets. (Although clients don't seem to be affected by it)

  4. I've been having this problem for like a week now, The Cryptographer and Camera Adds 10 Pounds have been resetting every single mission to 0. And then, today, I got my second shotgun to 20, gaining me the Shotgun Mastery Challenge, which appeared to unlock fine, and even credited me through Steam achievements. However, the challenge isn't marked as complete anymore in-game, and I keep getting the popup every time I level said shotgun.

  5. On topic of the nerfs, coming from someone who plays Trin and Excal a ton:

    Many people have been talking the "logic" point, like magnetism working through walls, but this isn't a very logic based game in the first place. That being said, the nerfs here hurt the frames immensely and cut their already small userbase (Barring the newbies who started with Excal and are forced to play him for a bit) even further from a balance perspective.

     

    Excal's Radial Javelin was pretty average as it was before. The damage output wasn't the best, and range plus the amount of enemies it hit was its only real strength. Now, adding LoS, even making it actual LoS based instead of just reverting the recent "javelins spawn near enemies" deal, hurts the ability greatly. Many tilesets contain a large amount of obstacles, and that means no LoS. An ability like Radial Javelin with such a long cast time needs to hit a large amount of enemies to be useful, as its generally used purpose was to either soften up a large amount of enemies or clean up the scraps of already softened enemies/weaker enemies. It could fill that purpose amazingly with the recent mechanical change, as it could hit many enemies in a large radius. Now? In the majority of rooms you're hitting maybe three or four enemies, maybe five if you're lucky. Doing average damage to a small amount of enemies, needing to use a large amount of energy and going through a long casting animation? No deal. Javelins will become incredibly rare to see instead of one of Excal's most powerful tools.

     

    Trinity's Energy Vamp is clearly a very powerful tool, being able to regen precious energy very quickly. However, it's rare in many situations that the entire team will be close enough to take in the effects, let alone be in LoS. Generally, the team will be running all over the place, dealing with their own battles as needed instead of focusing on one large battle. This is because enemies come from many directions in most cases, not just funneling through one doorway. Before the LoS update, EV uncommonly helped out all three teammates, a decent amount of the time it helped two of them in one casting. Now? Enemies don't commonly even get close enough to the team to keep constant LoS, and if they do, they're normally dead in an instant because the players would rather not be fired upon and destroyed. EV required a target to get somewhat close and stay alive for long enough to let the Trinity cast it upon them, and then for the team to be close enough afterwards to recieve the energy. I'd be surprised if anyone other than Trin would stay close to an enemy AND in LoS long enough to get energy consistently in an average team, and then what can she do with it? Well of Life is useless in many ways. Link is Trin's selfish tool, outside of revives or the rare situation that she'd need to act as a tank for the team. Blessing is the only real choice here, meaning the frame is limited to two abilities most of the time, and only assists the team with health, and very rarely will she give energy, instead of acting as the toolshed she used to be. She used to be able to look onwards after a well placed EV to see the Loki disarming a group, and the Rhino stomping said group after they gather, followed by Excal cleaning up the scraps with Javelins, thinking "I caused that," while keeping watch for a hitch all along the way with a Blessing at the ready if someone screwed up. Giving up one of four squad slots for health alone is not going to be a choice many will take at all, now.

    Plus, as mentioned earlier, energy orbs and energy restore items are common enough that energy itself is barely a restraint. Flow, multiple Energy Siphons, Streamline/Fleeting Expertise, there are many ways to make energy irrelevant even without Trinity.

  6. Helios seems to be scanning everything now, not just unfinished targets. And yeah, 

     

     

    -dual zoren stealth finisher doesnt deal damage anymore, seen with grineer lancers and seekers.

     

    This seems to just be with stealth attacks overall, I did 50 damage with my Fragor multiple times.

     

    (Also no addressing of right click fine aim being gone in the Liset? I want to backflip dang it)

  7. I've been going with a Megaman gimmick for my frames' looks, so have some Shadowman.

     

    HkGY8aw.png

     

    I went more for abilities than what looked similar to the robot masters. The Shuriken on Ash in particular sealed the deal in Shadowman's case.

    For a better look at him:

     

    VnfFiuU.png

     

    And hey, lookitdat Protoman a bit before me. I'm liking that, nice job man.

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