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CPTANT

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Posts posted by CPTANT

  1. I stopped playing shortly after U14 Ui was introduced, mainly because I found it a complete chore to navigate the horrible new UI. People said it would get better or that you get used to it. Now 9 months later I can tell you none of that happened. I checked the game out once in a while but I could never play more than a couple of games before that awful UI made me stop again. I just saps my will do anything in the game. Menu's are still nauseating, inefficient, tilting etc.

     

    It is still a gilded turd, shiny on the outside but functionally a pile of poo.

     

     

    Everything constructive about this has been said, devs just choose not to listen.

  2. This is a difference in direction, you are thinking ease of use is king, where to us immersion is king.

     

    I feel extremely negative about this design decision and I must unfortunately notify you that with this one statement I just lost all confidence that the development team is able to produce a quality UI.

     

    It is precisely as I feared, the fundamentals of the new interface are flawed. It is simply impossible to create a good end result based on flawed fundamentals.

     

    The only hope for a good UI is that this decision is revised, but I fear chances of that happening are small, despite the extreme amount of constructive feedback given in the various threads here.

  3. I logged in for the first time on this forum to express how extremely negative I feel about this new UI. I agree with almost all points against the new UI given in the various threads here and it is a long list.

     

    I find it odd there are people getting defensive about it when the new system is objectively inferior in efficiency and data presentation. It is not going to be much better since it is flawed from the fundamentals. It almost feels like the core objectives for the new interface were not "efficiency", "information presentation" and "intuitive" but rather "flashy", "shiny" and " "immersion" ". I just can not grasp how capable people are able to make such design choices.

     

    I have not heard a single sensible argument why the new interface is superior, only people saying "get used to it".

     

    The old interface was not perfect, but it was a superior platform for improvements comopared to the new one in virtually every way. By tweaking some minor things it would have been really good. (applying mods should not exit the weapon screen, market screen should combine the buy weapon and buy blueprint screen into one, and a moderate list of other such things).

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