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KpLBaTMaN

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Posts posted by KpLBaTMaN

  1. This is a high damage output build for Excalibur's Exalted Blade

    This gives Excalibur the ability to kill large amounts of high level mobs solo. This build uses no health/shield/armour mods. With the Naramon Focus Tree it allows Excalibur to go invisible when inflecting damage. #invisibility is invincibility.

    Basic Strategy

    Stay alive until you get your 5th ability ready and use it when ready.

    Use Excalibur's first ability (slash dash)  to get Combo counter between 2 - 3 Multiplier. Then Swish Swish Swish Swish Swish Swish Swish Swish Swish (Spam Melee Attacks). The more attacks you do, the more time you are invisibility and damage.

    Preview 

     

    Excalibur Build
    Spoiler

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    Steel Charge - 60% Weapon Damage

    Power Drift, Energy Conversion, Blind Rage, Transient Fortitude - 319% Power Strength 

    (Primed) Flow, Narrow Minded, Fleeting Expertise - Energy Efficiency (At Max Energy Excited Blade Lasts 3.10 mins only using melee attacks. Changing Fleeting Expertise to Streamline increases the time to 3.37 mins but increases the cost of slash dash) 

    Surging Dash - Spamming this gives burst combo points reaching a high combo counter in a short amount of time

    Chromatic Blade - Applies Status Chance to Exalted Blade which works with Condition Overload

    Forma should be applied for heavy drain mods such as blind rage, transient fortitude. (The 13 Forma was for testing different mods and changing builds)

     

    Nikana Prime Build

    Spoiler

    zq3V8Lc.jpg

     

    (Primed) Pressure Point - Damage 

    (Primed) Fury - Attack Speed

    Condition Overload - Damage Combined with the elemental mods

    Berserker - Attack Speed

    Drifting Contact - +10 Seconds for combo counter on Exalted Blade

    Fever Strike, Shocking Touch, Molten Impact - Damage and different Status types for Condition Overload

     

    Focus - Naramon

    Spoiler

    RMLkSco.png

    Deadly Intent - Increases the chance of Critical Attacks for damage and invisibility 

    Shadow Step - Gives the player invisibility when inflecting attacks

    Mind Spike Mastery - Allows the activation of the focus early in the mission

    Strategic Execution - XP

     

    Arcanes

    Spoiler

    lvpCIsS.pngWUzf7lQ.png

    Arcane Strike is used to increase the attack speed of the Excited Blade allowing for more dps and proc Shadow Step 

    Arcane Energize will have the chance to give 100 energy on a energy pickup. This take cares of any energy problems. 

    Alternatives

    Arcane Strike x 2 for more swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish swish 

    Arcane Fury x 2 for more damage 

    THESE ARE NOT REQUIRED FOR THE BUILD

     

    Alternatives

    Spoiler

    Narrow Minded  for Primed Continuity - With this exchange Fleeting Expertise + Primed Continuity the blade will last 1.55 mins at max energy. Range will be at 100%

      Streamline + Primed Continuity the blade will last 2.42 mins at max energy. Range will be at 100%

     

  2. Buff Snipers


    Some Ideas:


    Make Snipers do more damage at longer ranges (30m+ range = 5x damage)


    Make there crit like bows ( around 100%)


    Giving them unique mods (eg, Bullseye - Gives snipers 100% aiming damage or Silent Scope - Gives Snipers ignore armour)Something like that


    You could also develop a mini Ranged map/event for snipers ^^.


    Just make Vectis Prime some love <3 


  3. Buff Snipers


    Some Ideas:


    Make Snipers do more damage at longer ranges (30m+ range = 5x damage)


    Make there crit like bows ( around 100%)


    Giving them unique mods (eg, Bullseye - Gives snipers 100% aiming damage or Silent Scope - Gives Snipers ignore armour)Something like that


    You could also develop a mini Ranged map/event for snipers ^^.


    Just make Vectis Prime some love <3 


  4. Buff Snipers


    Some Ideas:


    Make Snipers do more damage at longer ranges (30m+ range = 5x damage)


    Make there crit like bows ( around 100%)


    Giving them unique mods (eg, Bullseye - Gives snipers 100% aiming damage or Silent Scope - Gives Snipers ignore armour)Something like that


    You could also develop a mini Ranged map/event for snipers ^^.


    Just make Vectis Prime some love <3 


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