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Sixtasy

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Posts posted by Sixtasy

  1. Hello everyone,

    I would to informe the Dev team about a glitch I just found while redoing The Second Dream quest (not sure if it also appens the first time you play it).

    I was on my way to do the last mission of the quest. Entered the mission but only after that I remebered what type of mission it was and that I didn't had the rigth set. So I choose to leave the mission to change my set. The problem is, as soon as I came back to the orbiter it was like the quest just jumped the last mission and got me to the part of it when I come back to the orbiter holding the operator and the figth with the Shadow Stalker. After playing this final part of the mission and recieving the mission summary I checked that the quest was still ongoing just like if I had never done this last mission.

     

    I would just like to report this because, for me it is important to re-live the emotion of The Second Dream, but it wasn't much of a problem because I'm going to do the last mission again anyways. However, if I was a new player playing the quest for the 1st time and this happened it would be a much dissapointment/big unwanted spoiler.

     

    Thanks for your work with the game and hope this impartial opinion (like DE Rebecca just asked us in Pax Australia) will help you guys find the problem. :)

  2. It looks like I'm the next one adding to this list,

    I can't find any pattern in order to find the origin of the problem, most of the times this problem has happened is on fissure missions, bessides that, nothing elese... :/

    Hoping for a solution  soon... 

  3. I'll try to optimize the cache then (actually would never rember that :P ).

    As to be an hardware problem, as I tould before, I have a perfectly working desktop and have been playing warframe for 2 years without any problem like this, the thing is that if I'm hosting, the rest of the squad gets too much lag, if I'm not hosting, I'm the one having a lot of lag... :/

  4. Hello every one,

    I'm a regular on the forums but this is actually my first post on the forums, so if anything goes off, sorry rigth away.

     

    Well, basically what I have to ask you guys is what's on the title, I've been playing WF for 2 years and never had this problem. I'm getting awful atacks of lag while playing online. I have a great internet connection (200 Mb of optic fiber) and a good PC (rigth now running WF at the highest grafic settings at 60 fps min).

    Is any one also having this problem?

     

    Btw, english is not my ML, so if you don't understand my spelling plz tell me (and sorry) :P

  5. Ty for the post,

    Basicly the first 2 warframes would be some how "brothers" of some existing ones (shinobi as brother of ash and loki, and Havoc ans brother of vauban)

  6. So, as said in the title i created this topic to "compile" the ideas for new frames and, of course, having outhers opinions on them.

    So I would like to start by posting my ideas and e would like to have your opinnions about it (and your ideas also) :)

     

     

    Shinobi: (If anyone sees One Piece you'll get the idea :P )


    Shinobi is a reference to the old samurais and swordsmans

    - Song Of The Sleepy Lion:
    *Shinobi enters a hitoryu form, jumping on walls or the air evading damage and quickly striking enemies in his path until reaching his target and strike him with a single blade ataque.

    - Shadow Fear:
    *Shinobi invokes his shadow inflicting fear into the nearby enemies causing them to flee away from Shinobi.

    - Devil Eye:
    *Shinobi shines his left eye realising a wave of energy stunning nearby enemies and adding a damage bonus to nearby team mates.

    - Devils Strike:
    *Shinobi enters a santoryu form, grabbing his 3 katanas and quickly striking all the enemies in the area with a deadly force.

     

     

    Havoc:


    Havoc is the reference of the militia. Trained in advanced field tactics and combat abilities he's the commander of the field.

    - Scatter Volley:
    *Havoc loads his primary weapon with a deadly scatter gun, delivering a quick sequence of shoots damaging all enemies in front of him.

    -Ground Cover
    *Letting out to energy probes that connect between them making a barrier to deflect enemy fire.

    -Field Tactics:
    *As a natural leader, Havoc makes a quick analysis of the field, highlighting enemies behind walls and doors and slightly increasing damage of nearby team mates.

    -Call Out For Reinforcements:
    *Havoc calls out 1/2/3/4 specters to help in battle.

     

     

    Obis:


    Obis is born of the ground, specializing in manipulating the environment.

    -Rock charge:
    *Fortifying his body with rocks, 
    Obis pushes forward with an incredible force, damaging anything in his path.

    -Magma Path:
    *Obis ignites the path around him converting the ground into magma , damaging anyone who dares to cross his path.

    -Stone Suit:
    *Obis creates a stone armor around a friendly target.

    -Ground Shake:
    *Obis shakes the ground with an incredible force, creating rifts that eat the enemies around.

     

  7. Interesting and diferent idea, i belive i see where do you want to get with the "mutalist frame", and I also think no idea is to stupid, so it migth be worth to explore it a little bit :)

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