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(PSN)iPoisonedFlint

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Posts posted by (PSN)iPoisonedFlint

  1. On 2019-09-27 at 10:02 AM, peterc3 said:

    Your point is? You've "won" Baro. Save your Ducats for when he does bring something new and then you can complain he doesn't have anything new again.

    I bet you feel real good about yourself every time you defend DE on their shortcomings

  2. Dual wielding with the Orvius is really bugged now.

    1: When I’m testing it works fine, but in a actual mission the charge goes away before it’s complete. The only time I can get the charge to work (sometimes) is if I do it in mid air.

    2: Whenever I pull off a successful charge it just flys around over the enemy’s head without doing any damage. 

    • Like 1
  3. 1 minute ago, WhiteMarker said:

    So no feedback at all. Good job.

    The current Wolf isn't the Wolf people had the most problems with. You know that, right?
    "Back in the days" he was really tanky. DE reduced his damage reduction and he is now affected by abilities. A Mesa has an easy time killing him.  Other frames aswell.

    Sorry to tell you that, but you killing the Wolf is nothing special. A month ago it was somewhat special, but not right now.

    A month ago is was still easy to kill. there is no change from The Wolf month ago, 2 weeks ago, a day ago or 29.7 seconds ago. He was NEVER HARD TO KILL

  4. 8 minutes ago, WhiteMarker said:

    So, how is this feedback?
    And what are you intending by making this thread?

    I’m just finding it hard to believe that people are having a hard time killing The Wolf, when I kill him in under a minute. I was trying to use this thread to inform others on how I and others do it.

  5. I’m going to be completely honest with you here. Some of your suggestions in the original post are good, as for the alert itself, it’s extremely boring and way too easy. Groups are speed running this alert in under 45 seconds. There needs to be more of a challenge.

  6. 19 minutes ago, JackHargreav said:

    Every answer is the Original Post. I'm not using the "correct" weapon builds nor am I using any kind of damage buffs. So no. It doesn't take 30s to kill him. At all.

    Quick question, have you ever played “Minecraft”? If yes, when ever you get enough diamonds to build yourself an entire diamond armory (clothing/weapons) you would use it whenever you want to deal a lot of damage and stay protected, right? You wouldn’t still use leather armor and wooden swords, even though you have diamond. What would be the point of having diamond armor, right. With that said, why are you NOT using a build that is properly suited for killing The Wolf?

     

    I’m not trying to argue or make fun of you, I just want to see what’s your thought process. Did you not know what is the best for fighting The Wolf?

  7. 2 minutes ago, SpicyDinosaur said:

    I hear tons about needing new content and content drought, except it's always right after DE adds things. "waah this isn't enough, why don't you release content once a year so we can complain more and pretend like we have nothing to do" etc etc

    But you’re forgetting one thing, there’s nothing to do in the game! 

  8. 5 minutes ago, K4RN4 said:

    I don't think that would be in line with DEs intent of creating bite sized content, that everyone can play. LifeofRio just wants everyone to stay in a mission for 4 hours at a time and that is just not the kinda thing I wanna do.

    He said in the first few minutes that DE watches his videos.

    Have you seen the video? With the changes he mentions people could still have their bit size game play. 

  9. 2 minutes ago, peterc3 said:

    Why is this youtuber what's right for this game?

    Are you forever?!?! It’s not that THIS YouTuber is right for the game, it’s the IDEA in the YouTuber video that’s right for the game.

     

  10. 5 minutes ago, peterc3 said:

    Do y'all even try to see if someone else has a post up with the same thing from the same youtuber?

    Man I don’t care who gets credit for the idea. I just want what’s best for the game. 

    • Like 1
  11. I’m seeing a whole lot videos and discussions lately with the main topic “We need new content”, and I think everyone can agree on that. But I think everyone is secretly holding on to their cards wishing/thinking Railjack would be the answer to their “new content” prayers. The hype levels for Railjack should be about 35%-40%.

    Now, In order to fulfill the “We need new content” demand. I feel like DE should start the year off with Events. Events like Phoenix Intercept, yes this event isn’t “NEW” but it’s something the community has been asking for. With that said, don’t release the EXACT SAME Phoenix Intercept from years ago. Warframe then and Warframe now are two different games. It’s needs to be innovated as if four  Chromas all with Rubico Primes were playing; cause we all know that’s the meta (rounding my eyes).

    Next I think DE should take a look at LifeOfRio’s video 

    I like his idea about taking a step back innovating missions like survival, defense, interception, etc and bring mini boss fights to these missions.

  12. Atlas’ armor meter is annoying, I suggest changing it so it behaves like Health Conversation (not losing the armor buff until you take ACTUAL HEALTH DAMAGE) instead of decaying of time.

    • Like 2
  13. Keep this short and sweet, please add some stand alone shield weapon. You don’t even have to make new ones. I would fine with Brunt Solo, Aegis Solo and etc. With melee 3.0 on the way shields and pistols would be so much fun.

  14. 26 minutes ago, Xydeth said:

    and how would a shield fare on its own ? even with a gun +shield how would a shield execute legit attacks on its own if players choose to use the melee attack ? sure, there are some limited ways but they incorporate a sword too so a shield completely on its own ? maybe a sword/shield hybrid but that would probably require a completely new weapon type. i doubt we get that with melee 3.0 since thats already enough work on its own i guess.

    How will the shield attack on its own? They could just use some of the same animations they have for sword&shield stances we have in the game now. Just take out the sword animation, and replace them with more animation focusing on the shield... If you look at “Final Harbinger” & “Eleventh Storm” combos you’re not just attacking with sword. So I don’t see how it’s not possible to have the shield attack on its own... my idea was that a stand alone shield main force wouldn’t be damage output but blocking, parrying,  ricochet enemy fire, possibly even bull rushing enemies. 

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