PsychShaman Posted February 12, 2013 Share Posted February 12, 2013 This might be a bug, but when I was just starting out, it took a long time to clear a level. On the sabotage mission, I didn't realize there was a timer until it started at 60 seconds. I couldn't run fast enough to reach the end of the mission. It would be better if the timer was shown as soon as it starts. This way, you'll know you're being timed and hurry up a bit. It was a little frustrating for me when I was a n00b soloing, and I could see it putting off some people. Thanks. Link to comment Share on other sites More sharing options...
G3rman Posted February 12, 2013 Share Posted February 12, 2013 It does show up at the beginning. Link to comment Share on other sites More sharing options...
PsychShaman Posted February 13, 2013 Author Share Posted February 13, 2013 Well I guess this can be moved to UI Bugs then because I've never seen a timer longer than 60 seconds. Link to comment Share on other sites More sharing options...
sc0di4k Posted February 14, 2013 Share Posted February 14, 2013 (edited) Same here. I didn't realized there was a countdown running until 45 sec left. That's why I failed the first mission. And it remained the single one I ever failed. I guess, if the timer would be in the top center of the screen one couldn't miss it. Just plain digits. Minutes, Seconds, Milliseconds. Just look at Super Metroid. You can't miss it's countdown timer. Edited February 14, 2013 by sc0di4k Link to comment Share on other sites More sharing options...
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