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Self-Destruct Timer


PsychShaman
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This might be a bug, but when I was just starting out, it took a long time to clear a level. On the sabotage mission, I didn't realize there was a timer until it started at 60 seconds. I couldn't run fast enough to reach the end of the mission. It would be better if the timer was shown as soon as it starts. This way, you'll know you're being timed and hurry up a bit. It was a little frustrating for me when I was a n00b soloing, and I could see it putting off some people. Thanks.

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Same here. I didn't realized there was a countdown running until 45 sec left. That's why I failed the first mission. And it remained the single one I ever failed.

I guess, if the timer would be in the top center of the screen one couldn't miss it. Just plain digits. Minutes, Seconds, Milliseconds. Just look at Super Metroid. You can't miss it's countdown timer.

Edited by sc0di4k
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