Tudi69 Posted September 7, 2013 Share Posted September 7, 2013 Right now they are shooting even if the enemy is behind a wall and not moving. Not sure what is the LOS update interval, but if my CPU could handle it, he could be updating targets more frequesntly based on LOS LOS : Line Of Sight. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 7, 2013 Share Posted September 7, 2013 And lose the point of shred on it? Hell no. Link to comment Share on other sites More sharing options...
Inofor Posted September 7, 2013 Share Posted September 7, 2013 And lose the point of shred on it? Hell no. This is a good point. How about making the AI check whether it has puncture or not and having it act accordingly? Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 7, 2013 Share Posted September 7, 2013 You add Shred to bring its firerate to +90%, the puncture is just a bonus. Just a bonus? Letting them off enemies behind cover is just a bonus? Link to comment Share on other sites More sharing options...
Tudi69 Posted September 7, 2013 Author Share Posted September 7, 2013 shooting the wall is a bug, it's not a feature. I understand shred improves it, but i doubt it can shoot through 90% of the situations. Link to comment Share on other sites More sharing options...
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