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Nightmare Timer Mode - Painful High-Pitched Sound


Spirit_of_Night
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When you kill an enemy on a nightmare mission with a timer, you get a few seconds added to the clock.

Combined with this there is a short *blip* sound to signal the added time.

 

At the start of this sound bite there is a extremely high frequency sound, just on the verge of hearing. Similar pitch to that generated by a CRT tv screen.

 

I would appreciate it very much if that could be ironed out of the sound bite, as it is rather intensely annoying, and painful if you get multiple kills happen at once (nova prime being the perfect candidate) as when multiple kills occur together, the sound bite plays many times simultaneously, amplifying the sound.

 

An *easy* fix, is to have it only play once even on a multi-kill,

 

The best fix would be to remove the high-pitched lead in on the sound bite.

 

Thank you.

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