Jump to content
Jade Shadows: Share Bug Reports and Feedback Here! ×
Jade Shadows: Known Issues ×

Drekar Grineer have wrong health/armor values


Hera.Ci
 Share

Recommended Posts

Drekar Elite Lancers have health/armor values comparable to other areas' Eviscerators, while Drekar Eviscerators have health/armor values comparable to other areas Elite Lancers. I tested in the simulacrum and the Drekar Elites consistently weathered many more shots than their normal counterparts, while the normal Eviscerators outlasted the Drekar version by the same margin. Note that all four enemies have the same armor and health types (Alloy Armor and Cloned Flesh).

This discrepancy contributes to the steep difficulty curve of the starchart pre-Second-Dream by filling the front lines of any Drekar force with a mob of medium-weight enemies where players are expecting lighter foes to be, and widens the gap disproportionately as levels increase (in endless missions, sorties & sortie conditions, etc) especially for players who are not well-prepared to deal with high-armor foes. It also weakens the experience of coming upon Drekar Eviscerators which are supposed to be a larger threat than most enemies but end up being a pushover compared to the rank and file.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...