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New class of mission suggestion


Chylli.
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Shadow Missions offered by Red Veil

These would be similar to arbitrations in that they are far more difficult and unforgiving, you only have the single life, BUT there is a further twist:

You must remain undetected.

If you are detected, anywhere or at any time, you fail.  All remaining data is deleted.  The prisoner is executed.  Coolant tanks are locked down.  Door get secured and terminals that would normally be used to hack them back open are shut off.  Etc.  You get detected, you lose.  Immediately.

Arbitration gives you unlimited combat missions for survival, defense, excavation, etc.  Shadow Missions would give you the spy, exterminate, rescue, sabotage mission types, but would by the nature of the missions be a limited single run.

Note:  Enemies going on alert because they saw an ally get slain, or they were shot but not killed, would not trip the fail conditions.  Only if an enemy KNOWS you are there (i.e. their minimap icon goes solid red instead of just a triangle with a dot) will you immediately fail the mission.

Further note:  The Sensor Drones that fly around some missions would gain the ability to detect cloaked Tenno, and would spawn all over the map.  Most of these would be normal drones, capable of being destroyed in a single shot with a high enough damage weapon, but some would be high armor, high health, almost impossible to 1 shot eximus drones.

 

These would give a nice change of pace from all the combat and rush-rush-rush missions, allowing those players who like to do difficult solo stuff at times a chance to do so.

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If that happens we need a serious overhaul of the stealth system, so you don't get seen 600m away because the corner of your sentinel's decoration poked through. Vision cones need an overhaul, detection needs an overhaul, it could also raise the specs again, unless there's a specific version of enemy AI used in the Shadow missions.

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