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In fissures select a random intact relic for rewarding other players when playing without a relic


ScaredScorpion
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Recently I've noticed a few times when playing public fissures that sometimes other players are coming in without any relic (presumably to farm void traces). This has the overall effect of reducing the diversity of rewards and the chance of something coming up that is useful to the player.

Can we have a random intact relic (perhaps picked from the list of all non-vaulted/non-baro relics for that tier) be selected at reward selection to be used for players that brought relics to the mission.

Possible arguments I can see against this and counter-arguments:

Wouldn't this be rewarding players that don't bring a relic? No, the reward is only available to players who would normally be allowed to choose a reward. There's no increase in the number of rewards claimed.

Might this not lead to people just playing with a bunch of others with no relic rather than looking for the relic they want? It would depend on what the relic pool is. If you used all available relics then the chance of picking the relic you're looking for will be significantly less than just farming the one you want.

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