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Mr.ElevenXI
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Dank Sauce 2 is actually pretty bad.

When compared to the first. I completely agree. However, it's not a bad game, it has redeeming factors.

The main problem it has is that it feels like it was rushed really, really hard, and does not have a sense of true completion. It is missing a lot of good stuff.

However, when compared to a lot of similar games, it's not bad at all.

Probably because the video game market is filled with absolute crap and barely any of it is worth anything.

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When compared to the first. I completely agree. However, it's not a bad game, it has redeeming factors.

The main problem it has is that it feels like it was rushed really, really hard, and does not have a sense of true completion. It is missing a lot of good stuff.

However, when compared to a lot of similar games, it's not bad at all.

Probably because the video game market is filled with absolute crap and barely any of it is worth anything.

Bloodborne is better too.

 

I like, have no reason to own Dark Sauce 2.

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0/10

 

You're the worst husbando.

 

Wego is best husbando and best waifu.

 

I'll take note to slay you AND Lego.

 

*coughs up blood*

 

*dead*

 

*cuts off your tail*

 

When compared to the first. I completely agree. However, it's not a bad game, it has redeeming factors.

The main problem it has is that it feels like it was rushed really, really hard, and does not have a sense of true completion. It is missing a lot of good stuff.

However, when compared to a lot of similar games, it's not bad at all.

Probably because the video game market is filled with absolute crap and barely any of it is worth anything.

 

I really don't like the story telling or the PvE aspects.

 

Or the area cohesion.

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I'm not going to list all the reasons why I dislike Bloodborne.

There are too many.

Just know that Bloodborne is flawed, really, really flawed.

It is a much better game than 2 though if we are talking about PvE.

 

The only souls game with good PvP so far is 2 though.

 

I will give Dank Sauce 2 that.

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I really don't like the story telling or the PvE aspects.

 

Or the area cohesion.

Area cohesion is goofy.

Really goofy.

Taking an elevator through the sky to a SUNKEN LAVA CASTLE.

You coulda done better B-team.

The Story telling, honestly, was pretty much the same as the first game. It utilized the same methods and even had a simillar story. The problem is the story itself. It just felt rushed and incomplete when compared to the first one. It is essentially a stripped version of what made the first one's story great, and that is no bueno.

DSII made a lot of improvement's to the first game's PvP which simply did not transfer over to the PvE very well at all.

At least enemies track you in the second game.

And by track, I mean they have magnets taped to their swords.

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Area cohesion is goofy.

Really goofy.

Taking an elevator through the sky to a SUNKEN LAVA CASTLE.

You coulda done better B-team.

The Story telling, honestly, was pretty much the same as the first game. It utilized the same methods and even had a simillar story. The problem is the story itself. It just felt rushed and incomplete when compared to the first one. It is essentially a stripped version of what made the first one's story great, and that is no bueno.

DSII made a lot of improvement's to the first game's PvP which simply did not transfer over to the PvE very well at all.

At least enemies track you in the second game.

And by track, I mean they have magnets taped to their swords.

 

The enemies and NPC invasions are stupid.

 

And I feel like the story telling is worse, though that likely ties in with the areas overall.

 

That, and the fact that you're actually fighting and enemy in this game.

 

Or the story is.

 

That being the giants.

 

The undead curse is alongside it, and it's weird.

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Welp.

 

No fite for me then.

 

I already said I don't have to fight you--

 

*uses Eye of The Wolf*

 

*harpoons you*

 

Gah!

 

W-why!?

 

*flails*

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The enemies and NPC invasions are stupid.

 

And I feel like the story telling is worse, though that likely ties in with the areas overall.

 

That, and the fact that you're actually fighting and enemy in this game.

 

Or the story is.

 

That being the giants.

 

The undead curse is alongside it, and it's weird.

I feel like the story kind of skipped to too many places too quickly, and said places were not developed to the length that they should have been.

You got the curse, then the evil queen, then the dragons come back for... some reason, then we got giants and time-traveling.

Too much jazz too quickly.

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*flails*

 

S-stop!

 

;~;

 

NO!

 

*smacks you again*

 

I feel like the story kind of skipped to too many places too quickly, and said places were not developed to the length that they should have been.

You got the curse, then the evil queen, then the dragons come back for... some reason, then we got giants and time-traveling.

Too much jazz too quickly.

 

I like the first's story.

 

As in, abyss, 4 lord souls, the cycle, and the chosen undead.

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NO!

 

*smacks you again*

 

 

I like the first's story.

 

As in, abyss, 4 lord souls, the cycle, and the chosen undead.

Two's story definitely jumped around a lot, i'll give you that

 

I won't bother posting my usual rant about story v story, though, since we've all read it

 

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