buffaloherde Posted October 26, 2019 Share Posted October 26, 2019 So, what ive heard and what ive seen with the coming update. doesnt look good for long term players for high end players, you need some YOLO Missions with lvl 100-300 mobs spawning at the start YOLO = You only live once, you enter, you die, your done, no missions completion rewards until you reach the goal of the mission. and it needs to be something on the reward table that your average end game content player is looking forward to. Nerfing the catchmoon, nerfing the fulmin, nerfing any plasma gun has no affect on these types of players, they go out and do 5x3 solo, they do profit taker to fill their cred banks but they have nothing beyond the basics that entertains those types of players These missions can be of any type But they need to be beyond arbritration missions Link to comment Share on other sites More sharing options...
Guest Posted October 26, 2019 Share Posted October 26, 2019 Racking up enemy levels doesn't solve anything because the scaling in this game is fundamentally borked. Link to comment Share on other sites More sharing options...
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