AnnaCurser Posted November 11, 2019 Share Posted November 11, 2019 PRESENTING TWO NEW WEAPON TYPES the GREAT SHIELD (or heavy shield) - and - the MACE AND CHAIN Heavy shield to follow the describtion of the Heavy Blade and Mace and Chain to follow the describtion of Blade and Chain These are not weapon concepts. These are weapon TYPE concepts. It would need a new set of STANCES. Lets start with the Mace and Chain, as the concept is easily explained. And feel free to start a song on the button of the post. Of course you dont have to. A Mace and Chain is basically a heavy weight on the end of some chain. Game-wise it would be like a Hammer, but with more Range and more AOE effects and Swings. Because, as you can imageine, this weapon type is about momentum and fluent combos. The Variety of this new weapon type is basically endless. You can literally put anything on the end of this chain. The Combo Set would probably and best have a variety of wide swings and heavy hitting attacks. It would be one of the slower weapons, as you need to wait for the chain to straighten out and come to rest, before you can put in new inertia and a new direction. And lets be frank, this looks really cool. A Heavy Shield (or great shield) would be a bit of a more complex concept and system. The Idea is, that you have only a Shield, but it's huge. It's not like Shield and Blade, it's just a shield. You hit with the shield, swing it, bash it. And, depending on the shield, the type, Corpus, Grineer, Infested, Tenno, and so on, they can have different specialties and effects. Let me elaborate. This would be a Grineer type of Heavy Shield. It would look similar to the Ack & Brunt, but without the Blade, bigger and more humongeous. Like the Brunt, the shield would have plates that can extend to the side, so the surface becomes bigger. The Special Ability on these Heavy Shields would lay on the Heavy Attack. When you press it, the attack charges. And for the Grineer shield, it would mean, that you Slam it to the ground, it unfolds and becomes a permanent barrier, until you pick it up again. It would be invurnable and unmovable and create a wall to hide behind. Kinda like the floaties, the Lancers sometimes deplay, but more Metal! And not health based. if it was health based, it would not be usable beyond a certain level. For a Corpus Shield, the mechanic would be very similar. You can deploy it to widen it and expand an energy shield. The Corpus Shield would not stay on the ground though, you would carry it around still. It is not as heavy, so you can move quicker. And becaue it is energy based, enemies that get bashed with it, would become stunned. A Tenno Shield could have similar effects. You could put it to the ground and deploy a wide energy shield. Another, more Heavy Metal shield, could be round and get another stance, that would be less about bashing, and more about Spinning. On Heavy Attack, the shield could get bashed into the ground and deploy the spikes, to raise a shocking barrier, that shocks enemies that get too close. Because these Heavy Shields are Big and Heavy (Duh!), the frames would carry them on their back, until they swing it around to bash and slice, or until they get deployed. The Heavy Attack would charge up the shield and the frame (here Rhino) would bash it into the ground. The Stance would have different moves around Spinning and Bashing, tackle attacks and even throwing the shield. The sharp edges of the Heavy Shields would cut like blades. Because the Heavy Shield would be bigger, the frame would more or less vanish behind it completely. While Blocking, the angle is super wide and even frames behind the bearer are safe. A tackle attack, like on Shield and Blade Stances now, would be very possible and fun. Going into battle with nothing but a shield would be a fun and effective concept for many mission types. You could not only protect objectives and beginners, but also block doors and corridors. The offensive possibilites of these Heavy Shields also allows to experiment. And that's all from me. Heavy Shields and Mace and Chain sound like fun and effective concepts to me. And with the new Melee System in WF, it's easy to imagine. Overall I think these weapon types would enrich the game further. Thank you for your time. GL&HF Tenno. 1 Link to comment Share on other sites More sharing options...
(PSN)VoidVox_ Posted November 12, 2019 Share Posted November 12, 2019 Both are good ideas. I've always wanted a standalone large shield. But the size you've got here may have to be toned down some to ever realistically make it into the game, at least when holstered or being used for quick attacks. Even when deployed, it can't be too big. I mean, it's a melee weapon, it shouldn't be outclassing Warframe abilities. Some nice concept images too though. Link to comment Share on other sites More sharing options...
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