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Kuva Survival Fissure Mission Rewards


(XBOX)ROOKIE15777
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With the addition on disruption missions being added to fissure missions, we saw a pretty good boost to round ending rewards, notably the Neo fissures on Neptune. Getting credits for round rewards is ok as long as the reward matches the difficulty and length of time spent getting to them. End of round rewards for the Neptune disruption fissure missions can reward relics as well as credits at 10,000 x3 (30,000) to 10,000 x 5 (50,000). This was really great to see and actually felt worth it to stay a bit longer. Tier 5 fissures (requiem relic fissures) drop pitiful credits and mod rewards in addition to some axis relics on C rotations. Why is that? The mission levels start at 60 and end of round rewards can be worse than a level 30 neo mission? The relics are fine as a reward but please add the same credit reward amounts as the neo disruption and please take out the mod rewards from the current requiem survival rewards as they are not worth the effort at that high of a level. Maybe add a small amount kuva or even just more relics. Anything but the same mods we can get from doing smaller tier, less difficult missions like the ammo mutations, serration, etc. The addition on the kuva survival mode being a fissure mission was one of the best additions to the game along with the kuva liches. It just seems lackluster with the rewards at such a high tier/level to be less rewarding than a neo fissure would be. Thank you.

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