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【WARFRAME ABILITY】Warframe ability adjust suggestion


EMPTY-d
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Here are my ideas about some warframes' ability adjust suggestion

The idea is to make these abilities easier to use or work better with other abilities, especially to these that oddly conflicts with all other three or disturbingly takes all four dimensions

New ideas will come up as soon as I catch any ideas

  • 隐藏

    Ash

    • Smoke Screen: the only ability ash has that requires duration, which conflicts with all other three.
      Suggestion: Give ash a "assassinate" meter that increases for every enemy killed by 1,4 (or 3 should fatal teleport be equipped). Smoke screen duration depends on this meter instead of mod, more you kill longer you cloaked.
  • 隐藏

    Atlas

    • Passive: atlas is rarely seen used, meaning the hole warframe needs remake, I'm trying to make it simple by remake the passive.
      Suggestion: atlas has resistance to all enemy control while on the ground, including these regularly unresistable, for excample: Nauseous Crawler. additional armor collected by atlas no longer decreases over time, instead atlas uses them as ability resource ( like battery to gauss), hold 1234 will allow atlas to charge like hydroid, using stone to improve ability effect.
  • 隐藏

    Banshee

    • Sound Quake: sound quake is wired, it cannot control enemy, nor cause enough damage to kill them.
      Suggestion: divide the ability into two, cut down its basic damage to 1/10 and energy cost to 1/3, allowing it to continually stun all enemy types (sentient can still adapt, man I HATE this), making it a field control; Use Resonating Quake for damage, increase damage to 200x (so same as original) and remove its way too large damage decrease. the damage will also be effected by sonar regardless of weakness hit or not, at half the multiplier to not overpower it.

     

Edited by EMPTY-d
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