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Rework maps and POI in open world


ChonkyTotoro

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DE made a great job with tutorial map and details, just need a revamp story in that. I think it would be great if DE consider to change/add maps to the same level as the tutorial. I love how dense and cinematic it became. Open world also need like a camp where we can interact dynamically, like a village outside Cetus to save progress, buying certain new stuffs or new things to do or limited time bounties with extra rewards. We really need a living interactable origin systems and beautiful, atmospheric map generations. Also scaling rewards XD

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