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Sentient mission idea


(PSN)Mr_hurtyou

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We have steel path, which is wonderful for those of us looking for challenging gameplay. 

I was curious if perhaps in the future creating entire missions with just sentient enemies for an even greater challenge. A scenario in which we'd have to adapt our style of play as the enemies adapts to us. Something that would require us to mix up our weapons and damage types consistently.

At the moment we have lua missions which brings on 2/3 sentients per run, and then theirs the veil proxima anomaly which comes close to the idea I'm presenting. Though you have to fight through a flurry of grineer to get within the anomaly itself. We also had the scarlet spear (which was amazing imo).

Personally I find the sentients to be especially engaging and abit more thrilling due to how we have to combat theirs resistances and would just love to see more missions revolving around just them. 

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