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Add tracking feature?


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I would like to see easier ways to track and prioritize tasks. Some ideas are:

- add a timed grind option for scrounging up materials while offline. This feature would be exactly like the dying light companion app for the first game. It sends out scouts that either recruit or grind for materials. Or at least increase, or give the option to increase, the limit of number of extractor or even have upgrades like decreasing the time or increasing the yield of the extractors.

- add a list to the companion app for getting materials. I often hop into a game feeling overwhelmed with the number of things to focus on. I end up playing to play with no real goal and when I expect to use the foundry due to the hours I grind, it does not give me much to work with. If there was a list that contained a total collective of materials needed for everything I either highlighted or have not crafted yet, then I could work on getting the most in-demand material and the foundry would have more options at the end of my gameplay.

That's all the ideas I have for now... I hope to see more cool updates in the near future. I work alot of jobs and something to help the quality of the grind when I DO hop on is going to be great. Keep up the hard work, Devs! o7

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