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+Accuracy Bonuses Do Not Affect Exergis Projectiles Generated By Modded Multishot


Arbitrary
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+Accuracy bonuses (i.e -spread effects) do not apply to Exergis projectiles that are generated by modded multishot.

In the following clip, I have +157% accuracy (Tainted Barrel, Soft Hands, and Reflex Draw). This means I should have 0 spread (Exergis has an aimed deviation of 5 degrees, and you can't have negative deviation).

In the first half, I'm using multishot and you can see that there are projectiles with significant deviation.
In the second half, once I remove multishot mods, there is 0 deviation among the projectiles.

 

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