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The removal of mid-air heavy attacks is such a shame


Nexecute
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You know the Amar mods? The ones that allow you to teleport with heavy attacks, with one of the three being exclusive to dual daggers? Although buggy, they made for what was easily my favourite style of melee. Soaring through the air while sliding, aim gliding and charging a heavy attack, taking advantage of the overview to connect a teleport strike without ever slowing down. If you try to do this now, you'll just perform a slam. Even if you weren't using Amar mods, mid-air heavy attacks were cool. Whether you were charging on the way up, across or down, carrying your momentum and timing the attack was satisfying.

Hoping this gets reverted.

Edited by Nexecute
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9 hours ago, Nexecute said:

How do you do it?

The easiest way to practice is to Heavy Attack off the edge. There's a very small window to make it happen. Once you get that down, use the jump button instead of the ledge. Once you get the timing for jump, do it with bullet jump. Good luck to you mate. I can barely do it 1 out of 100 tries.

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