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What Happens If Ember Got Upgraded?


Freelancer27
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Based from this comment:

-_- you gotta be kidding me.

why not an OP ember?

 

I made this.

 

Name: Red Haze
Appearance: Ember, who got upgraded for reasons.
Idea: She's just upgraded.
 
- Base Statistics
Health: 125
Power: 175
Armor: 65
Shields: 150
Shield Recharge: 35
Sprint Speed: 1.05
Stamina: 10
 
- Abilities:
 
1. Fireblast (Energy: 25), Upgraded Fireball, which was supposed to be named Fireblast
- Throws one large fireball and two smaller ones on its sides at about 20 degrees in angle distance away from the large one.
- Main fireball deals 175 / 225 / 275 / 325 Fire Damage on impact, with a speed of 25 meters per second, with an explosion range of 3 / 4 / 5 / 6 meters.
- Two smaller fireballs deal 50 / 75 / 100 / 125 Fire Damage on impact, with a speed of 20 meters per second, with an explosion range of 2 / 2.5 / 3 / 3.5 meters.
- Main and smaller fireballs leave hazards (like a Napalm's grenade).
- Main hazard inflicts a half-second delay with a damage around 40% / 50% / 60% / 70% of its original damage for the duration of 4 / 5 / 6 / 7 seconds.
- Small hazards inflict a half-second delay with a damage around 30% / 40% / 50% / 60% of its original damage for the duration of 2 / 3 / 4 / 5 seconds.
 
2. Molten Crust (Energy: 50), Upgraded Overheat
- Causes the upgraded Ember to burst her outer shell into a molten crust improving her survivability and damage output.
- Her shell deals 150 / 200 / 250 / 300 Fire Damage per second to targets within 1 meter from Ember.
- It also gives her 15% / 20% / 30% / 40% damage reduction to both health and shields. (Remains the same)
- Ember's shell autocasts fireballs out of her body.
-- This deals 100 / 150 / 200 / 250 Fire damage, with a speed of 25 meters per second, with an explosion range of 1 / 1.33 / 1.67 / 2 meters.
-- This does not leave hazards.
-- Delay of this cast is about 2 seconds.
- Duration of the entire ability lasts about 12 / 17 / 20 / 25 seconds.
 
3. Embercore (Energy: 75), Upgraded Fire Blast
- Ember slams the ground to produce a core of fire around her with create a ring of fire that is 7 / 7.5 / 8 / 9 meters wide and 2 / 2.25 / 2.5 / 3 meters thick.
- 200 / 300 / 400 / 500 Impact damage is immediately dealt to all enemies within 8 / 11 / 14 / 17 meters.
- The ring deals 85 / 110 / 140 / 190 fire damage each second to those who stand on within the ring's range.
- The inner core deals 150 / 200 / 250 / 300 fire damage each second, which spans about a diamter of 2 / 2.5 / 3 / 3.5 meters.
- Ember and her allies who enter this core will receive a damage reduction for both health and shield 5% / 7.5% / 10% / 12.5%, this is multiplicative with Molten Crust.
- Embercore lasts for 9 / 12 / 15 / 20 seconds.
 
4. Fiery Haze (Energy: 100), Upgraded World of fire
- A swirling aura of Fire Damage surrounds Ember.
- Burns up to 4 targets at a time within 10 / 13 / 17 / 20 meters for 250 / 325 / 400 / 475 damage per second.
- Ignites Ember with an explosion on herself every two seconds, with each dealing 200 / 300 / 400 / 500 Blast damage with an explosion distance of 5 / 6 / 7 / 8 meters.
-- This explosion does NOT deal damage to herself.
- Lasts for 6 / 10 / 12 / 16 seconds.

 
As said from Nova:
 

This idea is not really going to be implemented, since Ember will just be more too OP than usual.

 

I just wanted to post this just for the fun of upgrading Warframes and to explore new ideas with the buffed abilities provided.

 

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