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Parkour Based Gamemode.


SchmuseDecke
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What I have in minde is a Parkour styled Map.

 

1. The Tenno has to get a very rare or importand object from point a to b

there for he das to get over a difficult parkour track.

To spice things up a little and to bring in more of a team aspect.

U have to shoot down Drones on the way to the goal of the map so parkour + Drones OK ?

Nope ^^ u have 2 ways to avoid the Drones: First .. Stealth .. means the drones have a red scanner beam .. don't touch it and everithing will be great if u touched it once, shoot down all drones on the way and be carefull some of them are moving...

One thing ... that's important to is in the map there are areas where your skills will not work so u have to move by your own ^^ sry (Nova u. Valkyr ;P).

At leas the frame with the artifact is market by a red light for each drone that survivrd (if u are seen)

a bunch of heavey enemys awaits but to unlock the last gate to extraction all frames must be in the final room.

 

if u let many drones live this will be a hard fight ... make sure yout artifact carrier dosen't get to much damage or u'll fail. right in front of the finish line.

 

Edit: ^^ Also lasers and Traps would be nice to add so it'll be a little more difficult.

Also 1 player does the running the other players focus on shooting the drones.

And if a player reaches the checkpoint it will be aviable for the entire team.

 

another thing that came to my mind is a rout that splits up in 2 to press the buttons at the end of that little courses to open dte door in the middle like the 2 player doors only with a little exta :D. also if a player fails the track he will fall down into the void lasers ore somthing insta kill that resets him to the last checkpoint or to the one that has been reached.

In nightmare mode this maps could have a time limit.

also ther could be an npc that is running away from u and u have to chase that guy ^^.

 

PS: English is not my native language ^^ so spelling and writing mistakes are for free ;D.

 

34qtr37.jpg

Edited by SchmuseDecke
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