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The New Map Dynamic


IHWIP
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OK. I for one welcome the new direction this is going. Invasions are great and all but could there be a better way of doing it?

Many people have expressed the lack of survival and defense missions against infested now and it seems that they are still possible...at least when you are fighting alongside the Grineer. Corpus, not so much that I've seen. Corpus invasions seem to be all the same. So what I am thinking is that with invasions there could be the original mission goals with an invasion twist.

 

Assassination - Perhaps the normal boss could fight along side the Tenno in this battle. He could show up with the normal NPC spawns and respawn as they do. He could even die in the process and offer a chance at two boss drops in one mission. I think this would be awesome.

 

Capture/Deception/Rescue/Sabotage/Spy - These missions are awful specific. Would it be possible to have it where the Tenno are fighting both factions at once while they fight each other as well?

 

Defense - The Grineer/Corpus could declare a particular site important enough to warrant defending specifically. This would open up the opportunity for new defense maps such as an important reactor site or the Grineer drill (why do Tenno defend a giant drilling apparatus exactly? This map never quite sat right with me anyway) Alternatively ANY map room could be declared the defense room with one of the Spy mission consoles being the defended target. The possibilities!

 

Exterminate - This would be identical to the normal invasion missions except have normal tile sets.

 

Mobile Defense - A boss could be trapped somewhere with infested attacking him/her and their personal guard. We could hop in to escort them to the evacuation zone. Er...wait this sounds like the rumored Escort missions. Maybe.

 

Survival - Not sure how this would be spun. I love Infested survival but they don't have control of the ship/area during an invasion so I have no clue.

 

Now also when an invasion is Grineer vs. Corpus I suppose this kind of formula would work too but it would need to be tweaked. One thing is for sure though: Defense and Survival would need to allow combat pay per 5 minutes/5 waves. I don't know if that is how it is currently but seeing as people were bailing every 5 waves on defense I would assume so.

 

I like the new binary divide with Grineer vs. Corpus but I think it should be more dynamic even than this. Why not have every map node have a % and give players the opportunity to try to change the node in either direction with the % determining various random events such as a sudden push from one side. The figures could all be added up with certain nodes worth more etc and then have a live slider in the main warframe lobby showing the divide between factions. We are supposed to maintain the balance. Here is an opportunity for it to mean something. If it gets too off center one side could get ballsy and start more invasions etc. The devs could mess with us etc. ;)

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