34Brewster Posted March 8, 2014 Share Posted March 8, 2014 Alright, so pretty much everybody agrees that Silence is not a very good skill and should be replaced. This skill is what I think would make a good replacement while keeping the stealth aspect of Silence. Aural Distraction Banshee creates a sound source, drawing enemies to its location. AD would be placed where the reticle is placed. It would give off suspicious sounds in intervals, making enemies run to its location. Have you ever had enemies patrolling a tight corridor and just wanted them to go away so you could sneak through? With Aural Distraction, you can. Want enemies to run right into a cluster of Castanas or Penta grenades? Aural Distraction has got your back. The skill should be relatively cheap since it's pure utility and have a shorter duration than Decoy since there is nothing actually there to keep the enemies' interest. The range in which AD draws enemies can be extended by Stretch and the like, while its duration can be extended by Continuity etc. Link to comment Share on other sites More sharing options...
rainwind Posted March 8, 2014 Share Posted March 8, 2014 nice idea, but DE already said they're not changing silence, and said that after the new stealth systems are implemented it would do a lot better. Link to comment Share on other sites More sharing options...
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