konfetarius Posted March 9, 2014 Share Posted March 9, 2014 Same animation as current, except you spin as long as you hold down the melee button. DE, please. Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted March 9, 2014 Share Posted March 9, 2014 YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!!! Link to comment Share on other sites More sharing options...
SpilockT_T Posted March 9, 2014 Share Posted March 9, 2014 Yes!!! I want to be the Tasmanian Devil!! Link to comment Share on other sites More sharing options...
Virtus_Dei_Est Posted March 9, 2014 Share Posted March 9, 2014 Same animation as current, except you spin as long as you hold down the melee button. DE, please. knowing DE they will give you this, but as a mod. because mods rules! Link to comment Share on other sites More sharing options...
VKhaun Posted March 9, 2014 Share Posted March 9, 2014 Definitely agree. I hope the combo system will let us maintain the spin indefinitely by repeating the melee input with proper timing. Link to comment Share on other sites More sharing options...
genclaymore Posted March 9, 2014 Share Posted March 9, 2014 Same animation as current, except you spin as long as you hold down the melee button. DE, please. I agree which is better then pressing it again right after you spinned around. Link to comment Share on other sites More sharing options...
WrothBog Posted March 9, 2014 Share Posted March 9, 2014 i was thinking something similar earlier. but this way would be better. Link to comment Share on other sites More sharing options...
Neogeo Posted March 9, 2014 Share Posted March 9, 2014 That's different from a whirlwind D3 barb, how? Link to comment Share on other sites More sharing options...
Qeveren Posted March 10, 2014 Share Posted March 10, 2014 Wouldn't this be just a little too OP? XD Link to comment Share on other sites More sharing options...
shut Posted March 10, 2014 Share Posted March 10, 2014 knowing DE they will give you this, but as a mod. because mods rules! I wouldn't mind that. Sacrifice a bit of power, gain a crapton of utility. The Jatt already hits like a truck and has more utility than any other Heavy melee in the game (full 360 AoE with range nearing Orthos, jump attack ragdoll AoE with the same range as Orthos, and being able to sprint at full speed during the smash which Orthos Prime and Galatine only wish they could do). As an innate feature, it would be awesome, but a bit ridiculous as there'd be no reason to use any other heavy melee anymore. Make it an optional mod and we're set. XD Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now