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Animations.


xStonedRaveNx
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will we be seeing any improvements to the transition between different actions? examples are

jumping -> dive shooting (this is the most irritating. some in between animation would be nice)

jump -> jump slash

run-> wall run

also bits on some surfaces where your character appears to be floating in mid-air.

i'd also note the whole, "walking on level ground animation despite climbing a 45 degree slope" but most game devs (or gamers for that matter) don't give a stuff about these details either. because they're not conducive to core gameplay...

sigh. ..

I WANT MY EYE CANDY

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I agree that some of the transition animations would be a nice addition. I beleive they will improve them with time... but generally the animations are great! One thing is when you start moving and meleeing at the same time it looks a bit awkward (especially with daggers)

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