xStonedRaveNx Posted March 31, 2013 Share Posted March 31, 2013 will we be seeing any improvements to the transition between different actions? examples are jumping -> dive shooting (this is the most irritating. some in between animation would be nice) jump -> jump slash run-> wall run also bits on some surfaces where your character appears to be floating in mid-air. i'd also note the whole, "walking on level ground animation despite climbing a 45 degree slope" but most game devs (or gamers for that matter) don't give a stuff about these details either. because they're not conducive to core gameplay... sigh. .. I WANT MY EYE CANDY Link to comment Share on other sites More sharing options...
GrenoiR Posted March 31, 2013 Share Posted March 31, 2013 I agree that some of the transition animations would be a nice addition. I beleive they will improve them with time... but generally the animations are great! One thing is when you start moving and meleeing at the same time it looks a bit awkward (especially with daggers) Link to comment Share on other sites More sharing options...
sambarpowder Posted March 31, 2013 Share Posted March 31, 2013 Animation transitions would also slow things down greatly, however. Link to comment Share on other sites More sharing options...
Zed0 Posted March 31, 2013 Share Posted March 31, 2013 Post this in the 'Art & Animations Feedback' section of the forum please. Link to comment Share on other sites More sharing options...
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